This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer. Instructions on how to install and use it are within the archive.
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer
Instructions on how to install and use it are within the archive.
Link to Zombie Stress mod.
Source code for the patch.
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** Fixed **
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- "Could not load library client." when launching the mod.
- In-game menu.
- Gameinfo.txt now has correct parameters.
- Leak causing corrupt sky textures, on first level (sz_map1).
If you have any questions related to this patch, please let me know.
Criticism & suggestions are greatly appreciated.
The only thing that did not work was the weapon system. The system that is activated as we press a button (like 1,2,3 etc.) and pick one of the weapons. That system does not appear at the top of the screen.
I checked an earlier version of the mod's walkthrough and it seems that it was functional back then.
Other than that, I did not have any issues. Thanks for the patch!
i know this is a major newbie question, but would you mind telling me how to apply the patch?
It should have a readmefix.txt use it wisely.
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