This demo has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest demo.
ZH Reborn Version 7 Alpha v0.2 by No Life Studios. Are you ready for this?
1. Make sure there are no other mods installed, including any previous versions of Reborn.
2. Your Zero Hour is patched to v1.04 (If you are using The First Decade you don't need to do this).
1. Make a copy of your ZH folder (the one in program files, not the one in documents).
2. Delete the "Data\Scripts" folder, inside the copy.
2. Extract the following files into the copy:
Data\Movies\NLS_Intro.bik
!!!AdrianeStatues
!RebornArt.big
!RebornAudio.big
!RebornINI.big
!RebornMaps.big
!RebornScripts.big
!RebornWindow.big
Install_Final.bmp
3. Double click "generals.exe" inside the copy to play. You can make a shortcut to your desktop to make things easier.
1. Delete the copy.
NOTE: If you're using the Ultimate Collection, then starting the game from a copied folder will not work. Instead make a backup of your ZH folder, and install the mod directly in your main ZH folder. If you want to uninstall the mod, you can just replace your ZH folder with the backup you made.
Nuker - Original Developer
No Life Studios - Current Developer (https://www.moddb.com/company/no-life-studios)
Info-Shock Software - Help with v6.26 (http://infoshocksoftware.wix.com/infoshocksoftware)
Stalker - Operation Firestorm Mod Leader. Models, Textures, and Cameos
n5p29 - N Project Mod Leader. Models, Textures and Cameos
For bug reports and suggestions, join our Discord Server: Discord.gg
Known Issues:
- Generals Challenge does not work
- China Artillery Gen Tremor SW will stop firing when it's asked to force fire
- Demo trap not detonating (have not tested this, maybe it works now)
General Changes:
- Fixed a bug where the Loading Screen image was mapped incorrectly
- Added back Tactical Analysis
- Removed Buttons and Command Sets that are no longer used to imporve game stability
All USA:
- Fixed a bug where Spy Sat didn't work
- Fixed a bug where Spy Drone "initial scan" didn't work
- Removed unused faction specific Spy Drone objects
- Spy Drone is now selectable, and can be moved
- Removed Marine Upgrades from USA Factions that no longer have Marines
- Reorganized USA Barracks command set
- Remade how Burton's Ion Cannon Beacon works
USA Rogue:
- Fixed bug where Repair Drone was building the wrong defences
- Added new model for Laser Fence courtesy of NProject Mod
- Reorganized Dozer command set
- Reorganized Repair Drone command set
USA CiC:
- Added new name and portrait
- Added the WALL defense, replace the EMP Patriot and the Laser Turret
- Tomahawk Battery now requires a Strategy Center before it can be built
- Reorganized Dozer command set
USA Assault
- Reorganized Dozer command set
- Fixed hotkey conflict between Advanced CFR and Supply Center
- Fixed hotkey conflict between marine commands (Assault Rifle, Shotgun, Attack Move)
- Added new sound effect for Marine Shotgun
- Marine Shotgun now uses sniper damage, to make it more different from their Assault Rifle
- Fixed but where Marines launched Grenades from their feet
USA Helicopter
- New Model and Cameo for Helipad courtesy of Operation Firestorm
- Helicopters built from the Helipad will now follow the Helipad's waypoint
- Fixed bug where Combat Chinook was unbuildable
All China:
- Nationalism, Patriotism, and Subliminal Messaging now provide +15% damage, instead of +25% RoF
- Adjusted Gattling Tank Weapon RoF so that it properly hits max speed when under a speaker tower
- Adjusted Minigunner Weapon RoF so that it properly hits max speed when under a speaker tower and horde bonus
- Removed Officer Promotion (for now)
- Fixed Helix Art codes
- Reorganized Barracks command set
China Rogue:
- Double Gattling Tank can now attack ground and air targets seperately
- Updated Officer codes to match EMP and Napalm's
- Fixed bug where Super Overlord was not affected by Heat Rounds upgrade
China CiC:
- Updated Officer codes to match EMP and Napalm's
China Artillery:
- Removed Artillery Overlord
- Added Assault Troop Crawler (it'll be removed from China CiC eventually)
- Added Minigunner (ditto)
- Updated Officer codes to match EMP and Napalm's
All GLA:
- Fixed a bug where Radar Van Scan didn't work
- Fixed Officer Cameo
- Reorganized Barracks command sets
- Anthrax bomb now benefits from Anthrax Gamma
GLA Dictator
- Fixed hotkey conflict between Republic Guard commans (AK-47, Attack Move, Target Air)
- Added new General's portrait
GLA Rogue
- Fixed missing strings for Stealth Supply Truck Upgrade
- Added new model for Rocket Quad
GLA Terror:
- Added Officer
- Added Hijacker
- Added Saboteur
GLA Hijack
- Added Saboteur
- Rebel Ambush now correctly spawns his own Rebels instead of regular Rebels
Sweet. The "Wall" will save time and expense when building Base defenves. Can't wait to play around with it. Top notch đ
So great thank you sir you fix them all
-but i found only 1 problem:
the t-72 tank in GLA Dictator hotkey is collision with the technical vehicle hotkey
-but this does not mean your work is not good on the other hand you fix all the bugs we found in the previous alpha version
-also i test the WALL its so great & i hope you keep the great work :D
My regards
Noted, thanks for all your reports thus far :)
Why remove artillery overload?âšī¸âšī¸âšī¸
It's only temporary. It'll comeback, albeit in a different form, when I start seriously working on the Artillery General :)
someone guide me how to install this one
I hv already C&C Zero Hour and Reborn 5
Am i need to uninstall Reborn 5 for this?
Yes, you need to uninstall all previous versions.
Press "read more" in the file description for detailed install instructions.
i pasted the patch mod but there is a serious error appeared...please help..the game will run normally if i delete the patch file...ive already used the options.ini
Check this guide: Docs.google.com
You might find something useful.
We need more unites and powers in all Sid's and airfield to gla
And where China tank general?
Ok, do you have ideas for them?
Tank, Laser, and Toxin have been removed, because I CBA to deal with implementing 15 factions like ShockWave. Instead, some of their stuff will be redistributed to the other factions.
Game crashes after some time...while playing with any US generals
Noted
the challanges arenot working good it crashes . i need it
Yes, I did write down in the ReadMe that the challenges don't work yet. It will be fixed in a future version once I figure out exactly what's wrong with it.
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nice work ... i love this game :)
Thanks :)
Missions not working
spectre gunship picture is a stickman lol
in USA Assault general
1-advanced cold fusion reactor it says power supplied 8 but it gives 5 and 100% extra
2- supply center sends out 2 helicopters
Noted
i cant find my mouse pointer, anyone know how to fix this ?
Moddb.com
Ai enemies does not create units nor build structures. I followed the instructions though. How will i fix this?
And also
Will there be naval units in the future?
Replying to my own comment and just read that you intentionally removed navy. Sayang naman
The AI is still broken in skirmish
Which General(s) did you fight against?
i tried multiple times and
i tried all of them but they are all the same
Wait it works on a different map
But not Falkland islands
Noted
Hey guys, I'm doing something wrong to get this screen or what??sorry for low quality pic, but i can't take screenshots.The game is working very well, only on the Reborn Version a I have this problem.THX
Ibb.co
It looks like you are playing with the widescreen addon, maybe try playing without it?
in china supreme commander hacker van doesn't work (sorry for bad english but it doesn't work as it won't get built) and heat rounds upgrade supports a tank that doesn't exist in this general
field promotion doesn't work in officer also officer resets on his own the reinforcement and patriotic spirit time over and over as if it was looping the time
emp mines are too bright
1. Noted
2. Heat Rounds affect all types of Gattling Cannons so this is not a problem
3. Field Promotion is still WIP, noted
4. They look fine to me
Hello again bro thank you for your help last time đđ
I really enjoy this mod and i played several times and found some new things(bugs?) to report here:
1. Missions/campain:
- whenever i start GLA and china's campain the game crashes after the video breifing.
2. Challenges:
- all general challenge missions does not start. (game crashes)
3. GLA general promotion:
- in skirmish the terror plane is not counting down after the 1st use. So it seems that it cant be used/ activated again
4. USA generals promotion:
- in skirmish the saturation bomb and cruise missile can only be activated in the command center (no shortcut button at the side of the screen) but I assumed that's normal hehe, was it?
5. Mod
- it is awesome
Hope this will help
But with all that being said, your mod works really well and it is awesome, so keep it up bro!!!!
1. Noted
2. Yes, it's already written down under "Known Issues" in the mod's Readme
3. Noted
4. I'll have to check, it might be a bug, or there just might not be enough space
5. Thanks :)
Thanks
Oh on mission 3 of USA (destroying the scud storm obj.) there is a gigantic civilian truck (similar to US builder) moving. Its located south of the village
Zeke, aside from reported bugs, this mod is great. Keep up the excellent work man. Also, are going back to that one mod with the WEA at some point in the future?
Thanks :)
I might make a patch in the future to fix the bugs in Deep Impact, but aside from that, there are no plans to continue it.
I love your work! As others suggested, we need more tank units, please! Would you please make it more realistic? Take a look at C&C Generals Untitled MOD's GLA tanks. They look freaking real as hell!
One downflow I noticed is that the soldiers are as power as tanks, I don't believe that is possible. Would you please nerf the soldiers a bit?
Yeah, the damage that most rifle infantry do now is a bit broken and will be fixed in the next version.
Of course, I will also improve some of the older models and textures eventually, but realism is not, and will never be, the focus of this mod. I will just stick to what I think is cool.
WorldBuilder not working!
Noted
found these in USA first mission:
1- I.imgur.com
2- I.imgur.com
Noted
Hi
Suggestions:
Add a variety of combat airplanes to usa commander such as f-22 and f-117 and f-35
Also add some helicopters and advanced infantry like those that the barracks officer calls for
The f18 and b52 aircrafts of usa commander are so easily targeted ...improve their evasion aswell
Besides it would be fantastic if other teams could plant land mines as chinse teams do
Laser defence of usa is not as strong as it was in former patchs
Finally add more maps please.
Bugs:
Computer AI players don't use all their general promotion levels which lowers game's excitement
And tanks tend to bunch up in one area when ordered to move
This bug stands out from the others!
"Add a variety of combat airplanes to usa commander such as f-22 and f-117 and f-35"
All of the USA aircraft might get re-organized in the future, so generals that don't have much aircraft like USA CiC and USA Assault might get more in the future.
"Also add some helicopters and advanced infantry like those that the barracks officer calls for"
The Delta Force units will never become buildable, because that would make them less special, not to mention being able to spam the delta force sniper would be really broken.
"The f18 and b52 aircrafts of usa commander are so easily targeted ...improve their evasion aswell"
"Evasion" is not a single parameter that I can just increase or decrease. Also, All planes in Reborn already have that lock-on feature that delays AA attacks on them. If that's not enough maybe you need to position your planes better before attacking.
"Besides it would be fantastic if other teams could plant land mines as chinse teams do"
I don't agree. Other factions already have their own special building gimmicks (USA: Self Repair and Ranger Spawn, GLA: Holes, Fortified Structures), adding mines on top of that will just make the other 2 sides better for no real reason.
"Laser defence of usa is not as strong as it was in former patchs"
Because they have EMP missiles now...
"Finally add more maps please."
We'll see
"Computer AI players don't use all their general promotion levels which lowers game's excitement"
The AI has barely been worked on, because I'm still finalizing each faction's unit list. AI will be updated after that's done.
"And tanks tend to bunch up in one area when ordered to move
This bug stands out from the others!"
This will be fixed when I start updating the AI.
Gives the "technical difficulties" error after 5 minutes or so, basically crashes th game, can't play it. Otherwise, I like what im seeing and have seen so far with all the precious mintues ive had before crashing :D
Did you use, and fight against, the same generals everytime? There might be something about them that causes the game to crash. Try using other generals or other maps. Also try playing without AI and see if that still crashes the game.