a quick update for the new OpenRA 20180923 release
who knew, beeing a father comnsumes nearly all my free time :)
i used some of the time to quickly update the mod so it works without crashes vor the 20180923 release.
i hope i did not forget anything, if so, please report any errors that occur.
if i got some more free time i will make a new playable faction.
i dont wont to spoil to much but: it will be a faction focused on supporting other players and it will be something crazy that (nerly) everybody will know just like Terran from SC... maybe even more people will know that faction :)
gl & hf
Zeruel87
EDIT: i just reuploaded the mod as "v0.2.1 for 20180923" because i just realised i forgot to fix a game crashing error, there is obviously a changed to the "repairablebuilding" trait, i cant just remove it for the x_factions so i set the repairable ammount to 0.
the repairlogo appears but x_factions and also terran siege tanks do not repair, i look into fixing this better when i got more time.
EDIT2: another oversight, AI now need to have "ExcludeFromSquads" to exclude harvesters to go to war with the fighting units.
AI is fixed now and "v0.2.2 for 20180923" is up!
Congratulation on your new job, being a good father ;) your mod is great! Plz keep it up!
thanks, i will try to spend some time on it.
i'm excited myself for the new faction i'm planing, i hope it will be as fun playing the faction as it was and is fun creating the ideas for it :)