Description

The global mod that adds more playable factions, more provinces and a developed economy. The relationship between states is based on historical data. The battles will be more viscous than before, and the player will also have to change the strategy a little

Preview
XII century version 1.25
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Jinete_de_España
Jinete_de_España - - 33 comments

Congratulations for the mod. It seems a very nice one.
I am surely going to try it out this weekend

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Guest
Guest - - 691,008 comments

Thank you for your working.I found that some units were not balanced. Such as heavy billman and norse axemen.16 damage with armour penetration ?

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gregorygamzaian Author
gregorygamzaian - - 39 comments

The game was re-uploaded with edits applied, Thank you

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Guest
Guest - - 691,008 comments

Hi there! My lauch does not work properly. What I might be doing wrong ?
I even tried to open as adm .... and nothing happens! Can u gyus give me a little help

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gregorygamzaian Author
gregorygamzaian - - 39 comments

Run through a bat-file. archive was re-uploaded with edits in it

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Guest
Guest - - 691,008 comments

Brother the erros is saying that windows does not find Kingdoms.exe
I Put the file in the mods file. As u said in the description. I had look arround but i wasent able to find the Kingdoms.exe that that is said in the error.
Where should it be locaded ?

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gregorygamzaian Author
gregorygamzaian - - 39 comments

Just drop it into the mods folder, so that it looks like this D:\Medieval II Total War\mods\XIIcentury\. You need to start the game by double-clicking the left mouse button on XIIcentury.bat

The way itself is
D:\Medieval II Total War\mods\XIIcentury\XIIcentury.bat

That's so wrong
D:\Medieval II Total War\mods\XIIcentury\XIIcentury\XIIcentury.bat
D:\Medieval II Total War\XIIcentury\XIIcentury.bat

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Guest
Guest - - 691,008 comments

Thanks Lad, It'is working now. I had to edit the lauch changing the opener name from kindons to medieval2. I think my files are a bit different from the ordinary ones.
Good Mod well done for all of you.

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Guest
Guest - - 691,008 comments

Keep up man and great mod.

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gregorygamzaian Author
gregorygamzaian - - 39 comments

Thank you. The game was re-uploaded (version 1.2)

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Guest
Guest - - 691,008 comments

A suggestion,mate. If possible to add some permanent stone camp on the campaign map ? Maybe they could be named on campaign map, instead of some cities or castles.

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gregorygamzaian Author
gregorygamzaian - - 39 comments

It's a good idea, I'll think about it, but we must take into account that the cost should be the same as the cost of a real castle

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Archmage_Snow89
Archmage_Snow89 - - 23 comments

I don't like the mod. It feels weird that some light units have better stats then heavy units.

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