Description

-Sound effects from Weapons of Mars Destruction -Faster player movement, forced autorun (hold shift to walk) -Plasmagun hud detects monsters -Added flashlight, included in starting inventory -Increased light source radius in all maps, fixed E1M1 map leak -Replaced static dead marines with ragdoll dead marines

Preview
Weapons of Mars Destruction for Classic Doom 3 [mod ver 1.0]
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