-Sound effects from Weapons of Mars Destruction
-Faster player movement, forced autorun (hold shift to walk)
-Plasmagun hud detects monsters
-Added flashlight, included in starting inventory
-Increased light source radius in all maps, fixed E1M1 map leak
-Replaced static dead marines with ragdoll dead marines
Use this link if Mod DB mirrors aren't working: weap_mars_dest_cdoom_1.0.rar
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* WEAPON OF MARS DESTRUCTION CLASSIC DOOM 3 ADDON *
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This is a compatibility patch to bring Weapons of Mars Destruction to Classic Doom 3
Classic Doom 3 1.3.1 is required to play this addon
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INSTALLATION
============
* INSTALL *
-Place weap_mars_dest_cdoom.pk4 in cdoom folder
* UNINSTALL *
-Remove weap_mars_dest_cdoom.pk4 from cdoom folder
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MAIN FEATURES
=============
-Sound effects from Weapons of Mars Destruction
-Faster player movement, forced autorun (hold shift to walk)
-Plasmagun hud detects monsters
-Added flashlight, included in starting inventory
-Increased light source radius in all maps, fixed E1M1 map leak
-Replaced static dead marines with ragdoll dead marines
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CREDITS
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-Tripwire Interactive, Magmacow(gamebanana.com), ProSoundEffects, 99Sounds, Krotos, and sounddogs.com for sound effects
-CED2011 for pistol animations
-Phrozo for textures and particle references
-Arl for alpha shotgun and alpha helmet
-*Unknown* for chainsaw animations (taken from Absolute HD by Cverdzislav)
-Shockwave_S08 for testing and feedback