Victoria II: Supernations Mod - Version 1.15 | Released 6/7/2020
INSTRUCTIONS:
1. Download the Mod
2. Unzip the Mod file
3. Insert the "Supernations", "Supernations.mod" and "BAI" files into the Victoria II/Mod folder
4. Load up the game, and select "Victoria II: Supernations" to play.
CHANGELOG:
- Adjusted the "mean time to happen" for the event to end infamy wars. Instead of taking 12 months, it now takes 3 months. This should reduce the likelihood of waiting several years for the infamy wars to end, instead, once all the wars have been fought and the coalition defeated, the event should appear quickly thereafter.
- Also added a new folder to the mod titled "BAI" inside of it contains the 'definitions.csv' in the map folder. For a reason I have been unable to identify the game needs this path to work properly, so when downloading the Supernations Mod, insert all three files into the Victoria II/mod folder.
INSTRUCTIONS FOR DOWNLOAD:
1. Download the Mod
2. Unzip the Mod file - "Supernations v-1-15"
3. Insert the "Supernations", "Supernations.mod" and "BAI" files into the Victoria II/Mod folder
4. Load up the game, and select "Victoria II: Supernations" to play.
Perfect! Where i can see the formable nations?
Currently only Germania and the Greater Japanese Empire are formable nations. I have plans on adding dozens more. Germania doesn't have a mission tree yet, but the Greater Japanese Empire does. I will be working on developing a tutorial on forming the nations at some point in the near future.
hey how about updaeitng on evry minor chnage ho w about you keep up updateing only when there in some to major chnage to the mod so its no flooded with files (ps)you do no t have to to this do what you want if you do not wan tto do this update only on major chnages
I'll keep that in mind, some of the updates I sent out because I realized there was a game-breaking issue. But yes, I probably could've done without one or two of those updates.