The last release of VHE officially released by Valve. Uploaded for use in mapping. Remember that Valve Hammer Editor for GoldSrc is not being updated on.
This is the last release for Valve Hammer Editor for the GoldSrc Engine. This is the original one.
Valve Hammer Editor for the GoldSrc engine is not being updated anymore.
Installation is down below:
The Hammer beta contains a copy of hammer.exe. It should be copied over your old Hammer executable.
Changelog:
- added model rendering in the 3D view
- added pointfile viewing to the 3D view
- added pointfile viewing to the 3D view
- improved the texture application tool and advanced compile mode dialog UI
- separate pitch, yaw, and roll angle compasses added to entity properties
- "animate models" toggle in 3d options
- adjustable viewdistance for models in 3d options
- selectable animation sequences
- customizable 3D view background color
How to add model rendering in the 3D view
To make model preview work, you must install the new and updated Half-Life FGD file and replace it with the old Half-Life fgd. You must also make sure the Mod and Game Directory settings in your Game Configuration settings (accessible throught Tools -> Options) are set correctly.
Half-Life FGD: FGD Download
Day of Defeat FGD: DOD FGD Download
Notes:
- The angle compasses in the entity properties still don't work. They have not been hooked up yet. Note, though, that you can rotate models in the 2D views in the same way that you would rotate a brush model. To easily disable the default 15°, hold down Shift while you rotate an object.
- There is an issue that occurs when you load a second map in Hammer. As explained by Matt, the textures aren't being re-generated for opengl (glGenTextures), so the models think they have a texture loaded and call glBindTexture, but get nothing, as the textures arent in there. Just something to be aware of, if you run into the problem.
- The new masked-texture model format is supported. The masked areas of these models will be transparent in the editor.
Credits:
VERC Collective for Beta 3.5
VALVe
Me: Finding the last beta for VHE
NOTICE:
This file is taken and reuploaded from VERC's archived website and is for use for mapping purposes which is 100% okay with ModDB's Terms of Use.