A limit-removing standalone map for Doom 2, MAOP01, which reimagines Doom's E1M6, "Central Processing." Use a source port that supports .mp3 to hear the new music.
Sixth in my series of standalone, limit-removing maps for Doom 2 that reimagine the original "Knee Deep in the Dead" shareware episode of Doom. This is a remake of E1M6, Central Processing. It uses a handful of textures from the "Doom Textures for Doom II" resource, acquired from Realm 667, as well as custom sky. I also wrote an entirely new track for the map, an original score rather than a cover. While it has many nods to the original E1M6, you'll find this map is much larger and has a number of extended and new areas.