Data files for the TPE mod. I got tired of letting it rot in development hell, so I did some quick fixes and here it is, as is. As I've been quite distracted by other projects, so regrettably, development priority is low at the moment. Remember: This is a ZANDRONUM EXCLUSIVE. It will NOT work on GZdoom. Sorry.
Contents:
tpe_data.pk3 (Core)
tpe_flatdecals.pk3 (Compatibility with BD or PB 2.0.3)
tpebots.pk3 (Compatibility with BD or PB 2.0.3)
tpe_spawners.pk3 (Replaces Monster and Weapon actors with spawn points, to allow my added monsters to also spawn. BUGGY: Not everything will spawn like they should.)
You will need to load this mod LAST:
doom.wad
<everything else>
tpe_data.pk3
tpe_flatdecals_(bd/bdv21/pb).pk3 (If using Brutal Doom or Project Brutality 2.0.3)
tpe_bots_(bd/bdv21/pb).pk3 (For multiplayer with BD or PB)
tpe_spawners.pk3 (Optional)
Credits for borrowed resources are in the CREDITS.txt file.