A small demo of a attempt to bring wave based survival into total chaos, it is heavily inspired by call of duty zombies but it is far from finished.
features include:
Buying weapons and upgrades
Double points powerup
Buyable room
Scissor enemy type after wave 5
Dynamic wave times (Waves get longer as time goes on)
Very slow health regen
Windows where enemies come in from
- Known issues:
For some reason enemies instantly teleport into the room (which is fine) but the model can take up to 2 seconds to go into the room, causing the player to seemingly take damage out of nowhere if their too close to the window.
- Game often times crashes when opening up the door to the room with explosives.
Again, this map is far from finished but this is what i got so far
Sounds fun
Update coming soon, hoping to bring some more buyables, rooms, windows, and maybe a boss fight ;)
Changed the text that appears whenever you hurt/kill a monster to gain money so that its always on screen.
how do I even load up this map in TC?
Use the newest version of TC, I don't recommend using the retro mode because it hasn't been tested, In the total chaos folder go into your "GameData" folder and under mods is where you place the PK3 file, then start up the total chaos launcher and itt'l be under the mods tab.
Sorry for such a long absence guys, i've been doing school work so haven't had much time to do work, there will be an update going out TODAY, not going to say what it's gonna have, though ;)
Hey everyone, turns out the update will NOT be going out today, There is a mod breaking issue which i cannot get to the bottom of and I am trying to get it fixed.
It's ok friend. You are doing this for free, so we have no right to demand anything.
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hey you guys still working on this mod?
Hello! I was waiting for the new version of TC:DC before continuing this mod. Now that it is finally out, I can finally continue work on this mod.
so there is going to be a new update?
Oof.. I've been gone for about a year, hah. I actually still have the mods files. An update is probably going to be coming soon since I did make changes that I never published, unsure of if this mod will ever be in a finished state, though.
Going to also be converting it to the directors cut if there is anything that is unworking, it has not been tested at all yet so i'm going to be doing that asap.
it feels unbalanced (plus i have a hard time buying items and equipping them or using them since i get swarmed by brutes)
wonder if there will be atleast an update