This is a new version with updated Scrin,adding KW features and changing some mechanics
- All Scrin units except Corrupter are now free to build but cost upkeep while alive equal to their original cost every 2 minutes
- (Units that fail to pay upkeep take damage over time and can die from it)
- All Scrin units except Tripod and Planetary Assault Carrier moved down one tier in tech level
- (Units moved to T0 are buildable from Drone Platform as well as production structures)
- Scrin Creep Node structure added (functions as power plant and refinery)
- Scrin Reactor removed
- Scrin Extractor removed
- Scrin Harvester replaced with Corrupter
- Scrin Corrupter renamed Corrupter Harvester and can now harvest Tiberium
- Scrin Ravager added
- Scrin Gun Walker replaced with Shard Walker
- Scrin Tripod replaced with Reaper Tripod
- Scrin Cultist added
- Scrin Mothership now buildable from Gravity Stabilizer (requires Signal Transmitter) instead of being called in by special power
- Scrin Conversion Reserved upgrade added
- Scrin Advanced Articulators upgrade added
- Scrin Traveler Engines upgrade added
- Scrin Attenuated Forcefield upgrade added
- Scrin Shard Launchers upgrade added
- Scrin Blue Shards upgrade added
- Scrin Infestation special power added
- Scrin Overlord's Wrath special power added
- Scrin Corrupter Harvester now benefits from Attenuated Forcefields upgrade
- Fixed missing GDI AA Gun meshes that were causing crashes for some people playing on low LOD
- Fixed Behemoth disappearing when damaged
- Fixed Orca Bomber now flying off map after attacking
Scrin units are not immune to "Blue Tiberium" (Vehicles included)
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Slight issue with the Nod harvester, driving over blue tiberium kills it(the harvester) really quickly.
Confirmed. It seems to affect everything.
When will this get fixed, blue tiberium is quite needed in alot of maps and setups. And if it kills harvesters and everything that touches it , makes the mod unplayable and should be taken down from moddb tbh.