Description

The Main Goal of this Mod is to add addition factions to Tiberain Sun Client 5.30 and some minor Tweaks to gameplay. The Factions added are Cabal and ZoneTech. The Cabal's faction is a split of Nod Tech with cybernetic units. The ZoneTech is a sub-faction of GDI that specializes on experimental technology.

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Tiberian Sun: Factions ALPHA 2.2
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Guest
Guest - - 690,401 comments

How Do I install this


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WillyDingus Author
WillyDingus - - 30 comments

To install the mod, you just need to unzip the compression file into a folder. This mod is a standalone mod, meaning that it doesn't require the base game to run.

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Guest
Guest - - 690,401 comments

When I try to launch a skirmish game it doesnt work it just goes back to the launcher

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WillyDingus Author
WillyDingus - - 30 comments

What operating system are you using, also you might want to check what DDraw you have in the options menu.

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them16
them16 - - 25 comments

I recommend that you Delete the files (movie.mix) to reduce the size of the mod since those files make it weigh 1 GB.

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WillyDingus Author
WillyDingus - - 30 comments

Good call, let me fix that

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WillyDingus Author
WillyDingus - - 30 comments

alright it is fixed

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WadeSullivan
WadeSullivan - - 40 comments

What the ICBM does?

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WillyDingus Author
WillyDingus - - 30 comments

It is basically the Missile Silo but mobile

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Guest
Guest - - 690,401 comments

Why are the harvester collection rates and drop of rate so insanely slow?

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WillyDingus Author
WillyDingus - - 30 comments

The should be the same from Tiberian Sun. Red Alert 2 has a faster drop of rate.

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Guest
Guest - - 690,401 comments

Well all i did was unzip your zip file and start up a game(no change to any settings) and all harvesters are so so so much slower then normal and also during unloading there is a noticeable delay between tiberium being offloaded with only a tiny bit coming in time and time again.

I will try redownloading it and unzipping it just to see but it really does seem way slower then normal tib sun

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WillyDingus Author
WillyDingus - - 30 comments

Is it just the harvester's that are slower or is everything slower. That is strange, let me check it out.

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Guest
Guest - - 690,401 comments

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WillyDingus Author
WillyDingus - - 30 comments

I thinking it has something to do with the unloading frame because the mod doesn't have one because of the different harvester types. I noticed that the harvester voxel without the crate has a movement speed of 8 while the regular harvester voxel has a movement speed of 5.

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