Full latest version! Now with tons of expanded features never seen before in MEDIEVAL 2 TOTAL WAR! Thanks to the M2TWEOP PROJECT! This latest version brings a HUGE quality improvement to the mod, making features once clumsy now look totally professional! The game is also faster and more enjoyable!
---------------------Third Age Total War 4.5.1--------------------
GENERAL INFO:
Not compatible with save game from previous versions.
Not compatible with MAC
This is the main, latest standalone release. You don't need any previous version of TATW installed.
This mod includes a tool called M2TWEOP. It's a memory patch editing of the original game executable (NOT AN EDITED VERSION OF THE ORIGINAL GAME .EXE!). It enhances the game, expanding its original hardcoded limits, allowing the game to have more features.
This mod IS NOT COMPATIBLE with other mods like DAC.
You need MEDIEVAL 2 TOTAL WAR: KINGDOMS installed (it can be any of the expansion campaigns)
4.5 CHANGELOG
- Fixed Axemen of Lossarnach unit not recruiting
- Fixed savegame corruption during campaign (the game now simply can't be launched without EOP. (added a dumb unit in EDU with men limit exceeded)
- Tweaked Beast of Gorgoroth texture
- Fixed Henneth Anun fort battlemap
- Fixed Orocarni Dwarves fort battlemap
- Some factions are now unable to build siege towers
- Campaign map music is now faction specific
- Added new campaign music to each faction
- Removed dwarven wagon unit from Orocarni Dwarves
- Reworked ballista chariot from Orocarni Dwarves
- Undead Warrior units now guarding some ruins
- Removed assassins from the game
############## HOW TO INSTALL AND PLAY: ##############
DISABLE YOUR ANTIVIRUS.
EXTRACT THE CONTENT OF THE .RAR FILE INSIDE ...\medieval II total war\mods
Add M2TWEOP GUI.exe AND the entire mod folder to the antivirus exceptions. OTHERWISE THE ANTIVIRUS WILL DELETE FILES IN THE MOD FOLDER.
NOW YOU CAN ENABLE YOUR ANTIVIRUS AGAIN.
RUN "M2TWEOP GUI.exe" ALWAYS AS ADMINISTRATOR
THATS ALL
############## BONUS ##############
IT IS HIGHLY RECOMENDED TO USE LAA (LARGE ADRESS AWARE)IT ALLOWS THE GAME TO USE MORE THAN 2GB OF RAM. (MED 2 IS AN OLD ENGINE THAT USES ONLY 2 GB), IMPROVING PERFORMANCE AND AVOIDING CRASHES. LAA ALREADY IS IN THE PACK OF THE MOD DOWNLOAD.
WARNING. IF YOU USE A CRACKED STEAM VERSION (1.52) OF MEDIEVAL 2 TOTAL WAR, APPLYING LAA WILL CAUSE THE GAME TO CRASH AT STARTUP. TOTALLY PREVENTING YOU FROM RUNNING THE GAME.YOU NEED EITHER A STEAM ORIGINAL GAME (1.52) OR A CRACKED NON STEAM VERSION (1.50)
HOW TO INSTALL LAA:
AFTER INSTALLING THE MOD, GO INTO ITS FOLDER AND FIND Large Address Aware.exe. DOUBLE CLICK IT. A WINDOW WILL OPEN.CLICK THE "..." BUTTON AND NAVIGATE TO THE ORIGINAL MEDIEVAL 2 GAME FOLDER, SELECT MEDIEVAL2.EXE OR KINGDOMS.EXE (DEPENDING ON YOUR GAME VERSION).CHECK THE BOX IN STEP 2 OF THE WINDOW.CLICK "SAVE" IN STEP 3.CLOSE THE WINDOW. ITS DONE. YOU ONLY NEED TO DO THIS ONCE, FROM NOW ON YOUR GAME IS PATCHED.
#################### TROUBLESHOOTING: ######################
THERE IS NO VIRUS IN THIS MOD. THE MEMORY PATCH THIS MOD USES (M2TWEOP) IS OFTEN RECOGNIZED AS A VIRUS BY ANTIVIRUSES, BUT THIS IS A FALSE ALARM. ITS JUST THAT ITS A "ROGUE" TOOL SO ANTIVIRUSES TEND TO SEE IT AS A MENACE. THERE IS THOUSANDS OF PEOPLE PLAYING THIS MOD NORMALLY. ANY PROBLEM YOU GO THROUGH IS VERY LIKELY RELATED TO YOUR ANTIVIRUS DELETING THE MOD FILES. MAKE SURE YOU FOLLOWED THE INSTALL INSTRUCTIONS CORRECTLY.
If you're still having any problem in running this mod, try the following solutions in sequence:
1 - Check the game installation folder. If you installed MEDIEVAL 2 in an external HD, for example, that migh lead to problems. Install the game in the standart folder.
2 - Double check if you unpacked the MOD inside the /mods folder and not anywhere else.
3 - If you get a crash saying you need Kingdoms, then just make a copy of medieval2.exe and rename it to kingdoms.exe
4 - If you cant launch the game, see if your medieval2.exe and kindoms.exe launcher are of the same size. If not, delete kingdoms.exe, make a copy of medieval2.exe and name it kingdoms.exe (both launchers should be 19 212 kB)
5- Try removing/enabling compability settings for your medieval2.exe and kingdoms.exe, as seen below. This seems to work differently for everyone, so you need to try the variants for yourself. (for example for one person, medieval2.exe in compability settings makes him unable to start the game, while for others it works)
6- Install visual DirectX/Redist c++ from here:
Docs.microsoft.com
This will fix the "cannot load .../MTWEOPLibrary.dll" error.
----TIPS FOR CRASHES DURING GAME----
If you crash upon loading saves/starting campaigns, try running a quick/custom battle first.
If you have low FPS, try to turn off shadows, decrease unit size, or decrease your graphics in general and give high priority to Medieval II in Task Manager. If you have lags/lows FPS, you can try this TOOL.
If you have steam overlay enabled, it should help with performance greatly, if you disable it.
#################### KNOWN BUGS: ######################
THE MOD IS NOT BROKEN. IT'S BEEN TESTED FOR LONG, THOUGH YOU MAY CROSS THE FOLLOWING ISSUES...
- Random crashes can happen. Its a mod. If the crash happens everytime you try to fight a specific battle, try autoresolving the battle.
- Menu problems like crashes and returning to the previous menu after clicking a button is either a problem of corrupt installation or corrupt download. The same goes to sound problems. Playing in windowed mode can also cause crashes.
- Weird bugs like not being able to build or recruit units in settlements is due to corrupt download or installation. Simply download and install it again.
- The bridge of Erebor is bugged for some players, while it works absolutelly fine for others. I have no idea why. For now its a bug I can't fix.
- The Uruk Bombardiers unit will cause the game to crash if the unit detail in video settings is NOT set to "highest". For now its a bug I can't fix.
- The siege bomb unit (Isengard) is not fully functional for AI. Cant make it better for now
-Sometimes the One Ring feature will bug, saying the ring was found in two different settlements at the same turn. There is a fix planned for future versions.
- The bridges of the trade posts custom battlemaps are bugged. Still didnt decide what to do with it yet.
- Clicking CITADEL in custom battle menu will cause crash. Simply click first in any other level then change to citadel, this will work.
Nice one, gj
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Hi Leo, upgraded from 4.5 to 4.5.1 but the game does not run in the background any more, i.e. if I switch to another program it stops working and only re-starts when I go back to it.
This is annoying for turn changes: how can I have it run like the previous versions?
Thx in advance
with run in background you mean windowed mode?
anyway no idea. this is not related to the mod but likely to your own system
When can I train Guards of Osgiliath? At turn 91 as Gondor, despite having both W and E Osgiliath already rebuilt plus royal barrack, I still can't train Guard of Osgiliath for some reason. Does this have something to do with W. Osgiliath no longer a citadel?
thanks for reporting this. It was really bugged. the fix will be included in the next release.
I always encounter Fatal Graphic Error. Occurred randomly after battle, then shut the game.
My laptop manage to handle Rome 2 Total War just fine. So I think it should handle this game graphic, better.
Is there something I can do?
did you install LAA?
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Is it normal that W. Osgiliath is not a personalized card? Or a different one from the latest versions of the mod? I haven't checked for E. Osgiliath though. Also, when I am attacked by Mordor, the battle automatically ends with a victory for the defender (me).
card??? what are you talking about?
and what about the battle? be precise, tell where, when and how it happens.