Any likelihood of replacing the plant and tree sprites with more unique/varied models (like in the Sven Co-op version of They Hunger) instead of just using the one dead tree?
Greetings, my buddy wants ray tracing support in They Hunger. In fact, the only thing we do not have for this is RAD files. Did you recreate them by hand? If so, how close are they to the original lighting?
If you have a good enough result, could you please share the RAD files so I don't have to recreate them by hand? I would appreciate it. I will point out that you are the author of the reimplementation.
Interesting! But Chapter 1 is not too much...
If there is demand, I will add more.
Chapter 2 maps are added.
I'll check this out since it's an excuse to replay the mod one more time
RAD compiler? What is it exactly?
In short, the compiler redo the lighting of the maps. It has smoother shadows and better light bouncing now.
How to do that? I'm valve Hammer expert but never know how to recompile map with better RAD compiler
Any likelihood of replacing the plant and tree sprites with more unique/varied models (like in the Sven Co-op version of They Hunger) instead of just using the one dead tree?
Sure that can be done. But it will require more time.
Will u add chapter 3 maps?
Yes, I'm currently testing them.
Part 3 maps added. I might reverse-engineer They Hunger codes in the future.
This person has managed to recreate/reverse engineer the Source Code of They Hunger accurately as possible: Moddb.com
GitHub link is in the description.
Thanks, I can refer this. However my version will have more things instead of the same, especially the weapons.
Full mod has been released: Moddb.com
Greetings, my buddy wants ray tracing support in They Hunger. In fact, the only thing we do not have for this is RAD files. Did you recreate them by hand? If so, how close are they to the original lighting?
If you have a good enough result, could you please share the RAD files so I don't have to recreate them by hand? I would appreciate it. I will point out that you are the author of the reimplementation.
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What is the model pack youre using in the trailer?