Description

The campaign finale of the the Second Tiberium War is here! This update features the final two chapters of the campaign and many other additions!

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The Second Tiberium War 2.851 - Regenesis
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enum
enum - - 42 comments

Thanks for the great work!

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Radu273
Radu273 - - 1,448 comments

great, il play it soon! :)

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Mission 6 - Power of the Crystal, crashes when you complete the objective. I will be remaking the level since I was meaning to eventually, and it's a internal issue I can't resolve.

So if your game crashes don't worry, mission accomplished!

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James177
James177 - - 70 comments

Thanks, Man. It's cool that you acknowledged this.

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Unknown4541X
Unknown4541X - - 8 comments

For both factions in the final mission, are the AI(ally) suppose to just idle? I'm just curious.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

They do get attacked but do not retaliate.

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MatthewKnight1381
MatthewKnight1381 - - 120 comments

Can you make it so that it plays the next mission instead of exiting to the client? I get really tired of clicking over and over again

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Ever_Valiant Author
Ever_Valiant - - 347 comments

I sure can.

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MatthewKnight1381
MatthewKnight1381 - - 120 comments

Then please do good sir

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Ever_Valiant Author
Ever_Valiant - - 347 comments

So I looked into making the missions link together and I can but only if the entire campaign links together which means you won't be able to select them individually anymore. It crashes at the end of each mission if you start at any point in between not following campaign 1,2,3,4 etc.

Sadly I would have liked them to link as it makes sense but since to this limitation I'll be leaving it as.

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MatthewKnight1381
MatthewKnight1381 - - 120 comments

Very well then

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Neferata13
Neferata13 - - 99 comments

Never played this mod before and I just want to clarify so I understand better.
So the campaign doesn't follow on automatically - I have to run the game and select the next mission manually - and for each mission right?

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Ever_Valiant Author
Ever_Valiant - - 347 comments

You may select whichever mission you want to play without any requirements, just play them in order to follow the story. There may be a future update to allow for campaign progression by unlocking the next mission which I would like.

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Guest
Guest - - 689,887 comments

Thanks for your excellent work!

In campaign finale by NOD, if your Hand of NOD is destroyed, it doesn't appear immediately in the list of buildings to construct.
In order for Hand of NOD to reappear in the list, you have to built some primary buildings like power plant, etc (though it is not the beginning of the mission).

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Ah thanks for bringing that to my attention, the power plant on the last mission is an advanced fusion plant and the hand of nod needs the regular fusion plant. I will change it so the hand of Nod requires either fusion plant as a prerequisite.

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Guest
Guest - - 689,887 comments

Thank you so much!

I would like to add that I enjoy playing TSTW for almost 2 years already...and I like ALL versions of all missions that appeared during this time...Thank you for your creativity, your idea of different GDI/NOD missions within one story, and your continuing efforts to make a perfect product! It's a real STORY, not just a mod!
PS Further to the current final cinema-scene, I really hope it is not the end...;)

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DeathWalkerGT
DeathWalkerGT - - 46 comments

Downloading NOW!!!

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Guest
Guest - - 689,887 comments

Final Sun Exe appears to be missing... Could you update it? Otherwise awesome work on the campaign. Love the map and the mission design. I have made a lot of custom missions years ago. If you are interested I can send you those over Discord since I do not have the time anymore to work on them. Best Regards Rufus

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Ever_Valiant Author
Ever_Valiant - - 347 comments

You have to open up the map editor from the folder.

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Guest
Guest - - 689,887 comments

Love the game! I wanted to know if there was a way to add concrete to the build list? I tried to edit the rules to allow it but it requires your permission.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

In Rules.ini

[GAPAVE]
TechLevel=-1 (change to 1)

ctrl+f should bring up the search window.

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TaxOwlbear
TaxOwlbear - - 42 comments

Check out the introduction and first mission here:

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Ever_Valiant Author
Ever_Valiant - - 347 comments

I hope you enjoy your playthrough :)

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TaxOwlbear
TaxOwlbear - - 42 comments

Very much enjoying it so far!

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Guest
Guest - - 689,887 comments

Я скачал такую игру и нажал ее но появилось Main client executable (Resources\clientdx.exe) not found! как сделать?

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Извините, я не говорю по-русски, пользуюсь переводчиком. Запустите «Вторую тибериевую войну.exe» Если есть какие-либо проблемы, пожалуйста, прочтите или переведите файл readme.

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Guest
Guest - - 689,887 comments

Me pide una version antigua del .net framework... lastima

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Any version of windows after 7 should no longer require you to install .net framework.

Download:
Dotnet.microsoft.com

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Radu273
Radu273 - - 1,448 comments

finally managed to play your campaign on version 2.851 and it was awesome,it left me hungry for more. i got to say that im imrpessed with the naval sytem you made. its so flawless. i wish to see more, maybe when you will have time to make other missions. i played the campaign at easy difficutly because i dont like to struggle and prefer to chill in gameplay, take my time with it and enjoy the story.
i guess i would have loved to see more base building missions and more naval missiosn especially with GDI.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Thank you very much, it took me years to make the entire campaign and there are a few I'd like to improve upon.

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