Description

Note: It is essential, that you delete the map.rwm file! This is the official patch 4.1 for the Italian Wars mod. It includes several changes, for a complete list, check below. The patch includes the English text files, so you can just install it and start to play, right away!

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The Italian Wars - Patch 4.1
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johndoe1234
johndoe1234 - - 50 comments

No new factions?

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Neadal Author
Neadal - - 588 comments

Nope, you will have your new factions in 5.0 :)

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Guest
Guest - - 689,965 comments

NO SER

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Neadal Author
Neadal - - 588 comments

Beg your pardon?

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Eyepet2010
Eyepet2010 - - 1,073 comments

can't wait for those hussars! :D

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johndoe1234
johndoe1234 - - 50 comments

When do you think that will come out? Whenever I try to start a new game, (in 4.1) it just puts me back at the single player menu.

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Neadal Author
Neadal - - 588 comments

Hardly to say right now :)
Maybe at Christmas or next year?

Ahh, I forgot to mention that you have to delete the map.rwm file :)

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johndoe1234
johndoe1234 - - 50 comments

No Offense, but King Charles appearing right outside of Florence seems a bit unfair.

Im also having trouble with figuring out the field costs and recruitment costs. It says it costs 5000 to levy troops, but I don't see how that was implemented. Also, how do the field costs work?

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Neadal Author
Neadal - - 588 comments

Well, the player receive a warning in time, so there is plenty of time.

Click on the diplomatic tab, so an event pops up, which informs you about all field costs of your troop.

What do you mean with levy troops?
Their recruitment costs?

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johndoe1234
johndoe1234 - - 50 comments

it says:

Effects:

King Charles is preparing for the campaign, costs of 5000 Florins for levying troops.

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Neadal Author
Neadal - - 588 comments

Ah I see!
Well, you have to pay 5000 Florins due the accruing costs to levy an army for your campaign in Italy.

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johndoe1234
johndoe1234 - - 50 comments

Is this a one time fee deducted from your treasury at the beginning?

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Neadal Author
Neadal - - 588 comments

It is deducted from your treasury, if you choose yes.

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johndoe1234
johndoe1234 - - 50 comments

I still don't understand the field costs, is it per unit, per army, or per general? is it per turn also?

sorry for asking so many questions, i am just really excited about this mod and RP'ing an italian city state, lol.

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Neadal Author
Neadal - - 588 comments

It is per general and captain and it is paid by turn.
Just an example:
You have an army led by an general and currently besieging a town. You will have to pay 1000 Florins. If your army is in enemy or not your controlled land, you'll have to pay 500(?) Florins. The amount is paid for every army in the field.

no worries :D

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Aenarion_
Aenarion_ - - 1,633 comments

Alright, this may sound like a stupid question, but where can I find the map.rwm file? I can't find it anywhere in the mod folder.

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Neadal Author
Neadal - - 588 comments

No worries, it should be under Italian_Wars\data\world\maps\base :)

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Aenarion_
Aenarion_ - - 1,633 comments

I have checked there, but I can only see

-Descr_regions.txt
-Maps_features.tsa
-Map_ground_types.TGA
-maps_regions.tsa

Was my install or download corrupted maybe?

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Neadal Author
Neadal - - 588 comments

Did you install version 4.0?
It seems to me that you only installed the patch ;)

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Aenarion_
Aenarion_ - - 1,633 comments

Yeah. I got the English 4.0, copied the Italian_Wars folder to my mods folder, then installed the patch.

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Neadal Author
Neadal - - 588 comments

Do you use the steam version?
If yes, you need to change the directory, when the installer asks you, where to install the patch!

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Aenarion_
Aenarion_ - - 1,633 comments

No, I've got the good old disk version.

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Neadal Author
Neadal - - 588 comments

Ok..
Well, try this. Delete all versions of TIW.
Then install version 4.0, in your \mods directory.
Then extract the english translation files for version 4.0.
Then install patch 4.1
Also, post the path where you have installed all, so I can be sure everything is done correctly.

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Aenarion_
Aenarion_ - - 1,633 comments

It's C:/Program Files(x86)/SEGA/Medieval 2 Total War/Mods.

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Neadal Author
Neadal - - 588 comments

Alright. So you should have a folder named "italian_wars" in your mods directory. "italian_wars" should include following files and folder:
Folder:
- custom
- data
- GHZ
- maps
- Original
- packs
- preferences

files:
- credits
- DIK
- Executable
- GHZ_Texte
- GHZ_Texte_back
- Icon
- Uninstall DIK

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Aenarion_
Aenarion_ - - 1,633 comments

But yeah I think I already know what the problem is. It seems I only got the translation and the patch. Getting all 3 necessary DL's now xD.

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Neadal Author
Neadal - - 588 comments

Hehe ok ;)
So let me know if you have any further problems.

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Aenarion_
Aenarion_ - - 1,633 comments

Installed it correctly, played a bit, had fun for hours. Crashed.

10/10 would play again.

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Neadal Author
Neadal - - 588 comments

Well, if you could provide me the log file. I can have a look, what might cause your crash :)
Thank's for your praise!

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Neadal Author
Neadal - - 588 comments

I have just updated the patch, so you won't have any boxes in your texts :)

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gtabigfan34
gtabigfan34 - - 25 comments

Guys, your mod is Magnificent! Its so realistic I mean its so historical accurate. I guess you already read The Prince by Niccolo Machiavelli, right? Over all I am waiting for 5.0 so please be quick ;)!

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Neadal Author
Neadal - - 588 comments

Thank's for your praise, very appreciated!
Yeah, we read several of his books ;)
Hahaha, well, we do our very best!

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Conker_The_King
Conker_The_King - - 59 comments

Cant start up the campgain.
Heres my log file:
Could'n find ancillary name string <lutherbibel>.
20:04:13.658 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 462, column 17
Could'n find ancillary description string <lutherbibel_desc>.
20:04:13.658 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 463, column 24
Could'n find ancillary effect description string <lutherbibel_effects_desc>.
20:04:13.698 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 2322, column 11
Could'n find ancillary name string <titel_urbino>.
20:04:13.698 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 2326, column 17
Could'n find ancillary description string <titel_urbino_desc>.
20:04:13.699 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 2327, column 24
Could'n find ancillary effect description string <titel_urbino_effects_desc>.
20:04:13.699 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 2333, column 11
Could'n find ancillary name string <titel_massa>.
20:04:13.699 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 2337, column 17
Could'n find ancillary description string <titel_massa_desc>.
20:04:13.699 [script.err] [error] Script Error in mods/Italian_Wars/data/export_descr_ancillaries.txt, at line 2338, column 24
Could'n find ancillary effect description string <titel_massa_effects_desc>.
20:05:36.011 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1176, column 12
You have chosen an invalid tile(101, 181) for the settlement of Linz.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
20:05:36.029 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1650, column 1
The child character record Carlos has no father and will be ommited from the game. THey need to be defined as a relative
20:05:36.061 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2882, column 1
The character record Capitano Giovanni is set as faction heir but is not in the family tree.
20:05:36.072 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3254, column 12
You have chosen an invalid tile(100, 75) for the settlement of Benevento.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
20:05:36.089 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3758, column 1
The character record Captian Haug is set as faction heir but is not in the family tree.
20:05:36.115 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4182, column 12
You have chosen an invalid tile(93, 140) for the settlement of Trieste.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
20:05:36.180 [script.err] [error] Script Error in mods/Italian_Wars/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 6334, column 12
region Marca di Lucca(52:121) does not match up to region name(Marca di Lucca)

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Neadal Author
Neadal - - 588 comments

Haven't you posted that issue already on TWC?
I've already referred to your problem there :)

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StephanosTheGreat
StephanosTheGreat - - 1 comments

hi, great mod!! I was just wondering, my game crashes after the "slave" turn, do you happen to know the reason for this? or any way to fix it?

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Neadal Author
Neadal - - 588 comments

Well, in case you could provide the log file (can be found under /log inside your medieval total war directory), I will have a closer look at your problem.

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Guest
Guest - - 689,965 comments

Same problem...

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Neadal Author
Neadal - - 588 comments

Same answer ;)

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Ismerr
Ismerr - - 3 comments

It doesnt give me the packs in the install. Ive tried reinstalling it but it just doesnt show up

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Neadal Author
Neadal - - 588 comments

What is it your are exactly talking about?
Which packs?

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Guest
Guest - - 689,965 comments

In every mod there is a folder called packs. When i installed this one it didnt give me that folder

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Neadal Author
Neadal - - 588 comments

well, mostly that folder will be created when you start the mod, but how is that of your concern?

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harry3210
harry3210 - - 22 comments

Whenever i try and launch the game it just starts it up as if i was trying to play normal Medieval 2. Do you know how to fix this?

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Neadal Author
Neadal - - 588 comments

I guess you installed the mod in the wrong directory..
What is you exact file path?

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harry3210
harry3210 - - 22 comments

I managed to fix it now.

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Neadal Author
Neadal - - 588 comments

Have fun!
And don't forget to leave a vote ;)

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Guest
Guest - - 689,965 comments

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Guest - - 689,965 comments

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Guest
Guest - - 689,965 comments

Updated to 4.1 bit it doesn't allow me to play grand campaign

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Neadal Author
Neadal - - 588 comments

Please tell me the exact order in which you have installed the mod.

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