TEOD 04 beta version. In this beta GLA is done with 3 sub weapon systems and some new units and building. China remains without any changes from past version.
i think gla needs something different than the toxin tractor. it was fine for vanilla zh, but as long as everything is being made more realistic, it should probably be replaced by a more realistic delivery system for chemical weapons, such as an ssm or air-launched weapon. just my opinion. awesome mod
you mod is great i played version 3 and im downloading this one i noticed in beta 3 it lagged once i got my base powerful also nice job on graphics p.s. can you play this online?
I have a small suggestion, you seem to have increased the build times for GLA units. That is a real problem since GLA is kind of a rush/low tech faction that relies on numbers.
I played with 2 hard opponents today and its very difficult since it takes an age to get things built. Even the normal worker and supply stash get a long time to build :(. I think this needs some changing :)
Does the Russia AI really work? Because when I play with a Russia AI they sell their buildings and then they get defeated. Or did I do something wrong?
You didn't followed well the instruction in the installation please read them well. They says: After install the mod go to your Zero Hour folder, then DATA folder, then Script folder and DELETE scirmishscript.scb file :)
Да оправих го мерси :) искам да те питам мислиш ли за напред да добавяш други държави , питам те защото играя само този мод тъй като е най - реалистичен и няма фантазмагорий както в rise of the reds и др. И между другото ще е прекрасно ако можеш да смениш флаговете на USA и China с истинските им както е с Русия :)
i have a question....ca u u please help me to understand why i have in each Map only a certain kind weapon....for example if i play Mapp y i have only Btr90 etc...without T90 or T95etc... or im doing something wrong...???????
I can't get this mod to work. Whenever I try to start the mod, it is only the regular Zero Hour game.
I've installed the mod here: F:\Program Files\EA Games\Command & Conquer Generals Zero Hour. I also deleted scirmishscript.scb.
Help would be appreciated.
After install I went to the Zero Hour folder, then DATA folder, then Script folder and DELETE scirmishscript.scb file but the enemy still only build barracks, commander center and supply depot. Is there anything else needs to be done?
Btw i think GLA needs a really big Main Battle Tank. These wont be enough to match Overlord or Paladin. + the Marauder tank couldn't rotate its Gun turret, is it a bug ? 'cause it gets really annoying with time.
AND GREAT WORK ! U're keeping this great game alive ! Thank U ! :)
up the front, next to the technical, what is it? and does it shoot missiles?
Nice models, by the way.
it's a Bm-21 "Grad" MLRS (Multiple Launcher Rocket System), anoldpiece of Russian/Soviet equipment. It fires a barrage of unguided rockets.
nice work dude
Nice work as always. I will try it out as soon as I can.
i think gla needs something different than the toxin tractor. it was fine for vanilla zh, but as long as everything is being made more realistic, it should probably be replaced by a more realistic delivery system for chemical weapons, such as an ssm or air-launched weapon. just my opinion. awesome mod
that's right. No one can spray anyone with anything these days. other than bullets
The moddb download link is very slow. Is there an alternate link?
No for now :)
Please please upload to some other site as well. My download got stuck twice at moddb :(.
Hey Alexei, could you up a zip or rar file for non-PC players? thanks in advance and looks awesome as ever!
OK today I'll make MAC version :)
Hamachi networks for TEOD :
TeoD RU pass: predator
TeoD EN pass: predator
TeoD EURO pass: predator
I can't seem to get it to install, it says invalid data every time I try :/.
Tomorrow I'll upload archive version.
When I open the archive it says that it is an invalid archive and I keep on re downloading it and it still appears.
Never Mind, I got it!
Genial, AI do not work well in Hard mode. As always, good job Alexei.
pd: I vote from the beginning.
Ai works very good, but you maybe didn't followed well the instructions :)
I played LAN games with SliderFF and the AI works fine even in LAN :)
you mod is great i played version 3 and im downloading this one i noticed in beta 3 it lagged once i got my base powerful also nice job on graphics p.s. can you play this online?
Online I didn't tried it :)
I believe you can, but all players will need the same version of the mod installed.
Yes :)
I have a small suggestion, you seem to have increased the build times for GLA units. That is a real problem since GLA is kind of a rush/low tech faction that relies on numbers.
I played with 2 hard opponents today and its very difficult since it takes an age to get things built. Even the normal worker and supply stash get a long time to build :(. I think this needs some changing :)
who want to play write to icq: 492557274
One question: Do all sub weapon systems for all factions have MBTs,or only armor sub systems?
Armor only :)
Is this compatible with the First Decade Version?
As I know Yes
Does the Russia AI really work? Because when I play with a Russia AI they sell their buildings and then they get defeated. Or did I do something wrong?
You didn't followed well the instruction in the installation please read them well. They says: After install the mod go to your Zero Hour folder, then DATA folder, then Script folder and DELETE scirmishscript.scb file :)
I'm Sorry.
Здрасти Алексей,искам да попитам защо gla i usa не се развиват когато играя на skirmish и в другите релийзи също е така освен в TEOD 1 ?
Не си прочел внимателно инструкциите при инсталацията, прочети 2рия коментар над твоя :)
Can't finish the download, it gets stuck n 75-78MB, and the file doesnot open, any help is welcome :)
Да оправих го мерси :) искам да те питам мислиш ли за напред да добавяш други държави , питам те защото играя само този мод тъй като е най - реалистичен и няма фантазмагорий както в rise of the reds и др. И между другото ще е прекрасно ако можеш да смениш флаговете на USA и China с истинските им както е с Русия :)
What happened with the Russia faction(when it is bot)? Help me!
AI has some problems.. when I play skirmish, they just build baracks, some defence and thats all - no more progress
Read well the instructions of the installation and all will be fine :)
i have a question....ca u u please help me to understand why i have in each Map only a certain kind weapon....for example if i play Mapp y i have only Btr90 etc...without T90 or T95etc... or im doing something wrong...???????
Can this work with C&C Generals ZH if it comes in the First Decade pack or am I screwed?
Yes it works. Just need to install it in the right folder.
I can't get this mod to work. Whenever I try to start the mod, it is only the regular Zero Hour game.
I've installed the mod here: F:\Program Files\EA Games\Command & Conquer Generals Zero Hour. I also deleted scirmishscript.scb.
Help would be appreciated.
Never mind, it was installed in the wrong place.
How the **** do you install this? It justs installs some archives. I don't see a bat file or exe to actually start it
Please stay at polite words :) You can start it from regular zero hour icon.
After install I went to the Zero Hour folder, then DATA folder, then Script folder and DELETE scirmishscript.scb file but the enemy still only build barracks, commander center and supply depot. Is there anything else needs to be done?
only hard armies plays
My ZH works really slow. any suggestions ?
Btw i think GLA needs a really big Main Battle Tank. These wont be enough to match Overlord or Paladin. + the Marauder tank couldn't rotate its Gun turret, is it a bug ? 'cause it gets really annoying with time.
AND GREAT WORK ! U're keeping this great game alive ! Thank U ! :)
I'm working hard and I hope in one month to release new version.