We fixed some bugs, some FX are improved to save game resources. B-2 and Tu22 have new bombing weapons. Some Russian units were a bit downgraded with less damage because they were overpowered. AI is improved to use Radars and heavy SAM systems. Installation: Extract in Zero Hour and replace old files.
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Ok patch is here...very well
Please re-download the patch again. I forgot to add the 3d models for the AI radars :( Really Sorry I was tired and forgot...
ZSU vehicle/ strong unit/ patch is here into the new patch?
how do i improveAI because AI is too easy even on hard .
By Reading the Readme file ;)
Get some rest Alexei don't work 2 hard :)
btw Alexei why there a 2 soldier in 1 unit ? like i call 1 Rebel but if you zoom close there like 2 soldier
Chinese soldiers are built in pair. Other not, can you show me screenshot ?
Here my screenshot
Strange, yesterday we played Online and we didn't saw such problem. I suggest clean reinstall of the mod. And check the INI folder in Data folder. It should be empty.
Scripts folder should be renamed to 1Scripts
ok i will try
I reinstall game and reinstall mod but it still like that i rename Scripts to 1Scripts and deleta everything in INI Folder but no hope
You are the only one with that problem... Check for other files in Zero Hour folder. Maybe some files from other mods are there?
No it completely normal version i swear there no any other mod
I really can't help you since this is happening only on your PC...
Could a heavy SAM system stop missiles from other heavy SAM systems, like S300 could destroy THAAD's missile?
Nope, it is really hard to balance this kind of mechanics in close distances and fast actions...
Many thx Alexei, Some minor suggestion
Replace MinuteMan III instead Particle Cannon
I've Lag in 094-balance-patch, the graphic stability of 0.94 without balance patch was much better than the 0.94 balance patch
Make F-35 as an multi-role fighter
Add tor-m1 or pantsir s-2 instead tunguska
Replace CIWS Phalanx instead ADATS
The ability to intercept ballistic missile warheads by s-500 & thaad
Thx for Considering
I can't accept that there is more lag now! I improved a lot of some basic FX which had a lot of unneeded particle count.
I played few games with 7 Hard AI and I didn't noticed a lag.
Maybe it was specific map or something else that caused your lag?
Basically you need to understand there is no logic to be worst since nothing was done to make it heavy just reduced FX particle counts and fixed AI. The AI was causing lag before, now is also possible especially on some large maps..
About the suggestions:
There will be sub faction version with many new units and some changes to old ones and their roles
Sorry Alexei, I've forgotten some suggestion
Arm f-35 by AGM-158 JASSM with mini nuclear warhead
Add s-400 for china & russia with the ability to intercept ballistic missile warheads & remove s-300 & hq-9
replace himars instead mlrs (mlrs & tomahawk launcher guard mode does not work properly)
What you expect from the guard mode?
A lot of players complained that the guard mode area is too large and I had to reduce it...
Intercepting ballistic missiles is hard for this game. Warheads maybe, but it can destroy the balance. Will make some tests and will decide
Guard range is ok but there is no reaction against enemy unit when i use mlrs guard with both rocket M-26 & ATACMS, e.g : russia tos-1 launcher is ok
I used them yesterday I didn't noticed that, what you mean by no reaction ? When I set the guard over enemy units or buildings it's fine...
Strange! I have the issue when i use mlrs guard back on ADATS defense system (acctually they dont have auto reaction) against enemy unit but manually fire work fine.
auto reaction was removed from all ballistic units due to balance issues.
About guard area they should fire, no reason to don't...
Now you know what I told you about the Water!
Yea strange only I didn't had any trouble with the water, and it took me time to understand why other are having... SO finally fixed.
What happened to the Gaz vodnik?
Damn I just saw its no longer there, something strange is happening with the files... Sorry
Will fix it and will update the patch here so you can re-download it
Latest Changes, re-download the patch to have them:
Fixed GLA radar to use junk repair upgrade.
Gaz Vodnik was out for reason IDK and is now back as scout vehicle..
Scorpion(T55) tank missile is now affected (can be intercepted) by anti missile weapons
Marauder KV2 weapon range +5
Tank Bunker no longer can fire trough buildings
VERY GOOD ALEXEI YOU SHOULD LEAVE SOME PAYPAL DONATION LINK WE SHOULD DONATE TO YOUR WONDERFUL MOD IS ONE OF THE BEST I HAVE SEEN VERY GOOD !
Thank you, I'll think about it
can u make the AI more harder. Because i can 1v7 AI ez
Just learn to read the readme files then you will see the instruction how to make it inside ;)
I find lag in this latest patch while playing vs AI. Dunno because the map or other.
Some maps are heavy and causing lags. We played many times with 7 HARD AI and the lag was really low...
Guys this mod is amazing but how do I increase the level of AI my AI is too dumb and even after changing script to 1scripts no change is there in AI
Not possible my friend AI is really hard on HARD mode. So please check for other mod files left from previous mods. Maybe AI enhancement mods or something else...
1 AI's heavy SAM systems can fire outside radar range
2 AI radar can detect stealth object without deployment,even in moving state
Man it's AI. I made this in purpose so the AI can use them at all ;)
Otherwise it will be very hard for AI to use heavy SAM in the aura logic used by humans. Little trick to boost them. Relax and enjoy :)
can you add s400 tirumf
old s300 for s400
That's right now
This is my suggestion
can you add SA-17 Missile System
for GLA and for Russia and Patriot for USA
Don't worry I have something in my mind ;)
Can you make those superweapon launch even if it is not enemy target. Likw the topol m and the islander.they canot be launch if its not enemy unit or infrastrucute
This is due to balance purposes.
I realy love your work. Thank you for all your the great mods you have built so far.
I have noticed that the GAZ Vodnik is not there anymore since the new patch. Is me or did you remove it?
It is there, re-download the patch again
I reinstalled everything. It worked.
Happy holidays ;).