Mod map for SWBF1. Includes two maps, one with the standard sides and on where you can play as the native Tusken Raiders. There are a few videos uploaded for this map, go to youtube and check them out!
Copy of README:
Welcome and thank you for downloading "TATOOINE: GULCH"!
This file is a custom mod map for Star Wars: Battlefront 1.
1. Download the file.
2. Go to your downloads folder and extract the files. Leave them in your downloads folder!!!
3. Open the Folder and select either of the two folders within. Depending on which one you select, in the GCW era you will play as either the Tusken Raiders or the Rebel Alliance. There is no difference in the Clone Wars.
4. Inside those folders you will find the TatRiver folder. Copy this folder to your Addon Folder. You can switch them out at any time to play the other GCW faction.
The Republic has discovered something miraculous on Tatooine: a source of fresh water! With operations on Tatooine grinding to a standstill largely due to a lack of water for their troops, the Republic has deployed a sizable legion to take control of this water source. The CIS has received intelligence of the Republic's upcoming offensive and objective in this region, but are not quite convinced that this water source actually exists. Unwilling to spare the resources, the CIS has only deployed a single MTT accompanied by a company of B1 Battledroids. Unfortunately for both warring parties, the supposed water source is located in one giant sniper's nest in a gulch, deep in Tusken Raider territory. Both armies will have to fight through the Sand People as well as each other if they wish to lay claim to this area's resources.
Galactic Civil War:
The search continues for Princess Leia's missing droids. Due to the droid's crashed pod's location in Tusken territory, the Empire has fielded a task force to scour a nearby gulch and Tusken Raider settlements for the droids. In response, the Rebels
have deployed what troops they can in the area as well, knowing what the Empire is seeking. The Tusken Raiders will not likely take well to this incursion, and are likely to respond with force!
All work contained within this file are stock assets provided by Lucasarts and Pandemic. I have used no custom content from any other modder.
Special thanks go to:
Phobos, for helping me with the LVL modding that causes the different starting positions depending on era.
TheGanstarTY and Commander Awesome, for helping test the map and work out all the kinks!
------Use of this Content-------
Use of anything contained in this file is welcome to be adjusted or otherwise altered by anyone who wants to, so long as I receive credit for any said works.
The AT-TE and AT-AT are both missing their firing sounds. The MTT is missing all of its sounds. I cannot get these to work, but if you know a solution please let me know!