This patch includes some bug fixes that we came across while us and others were playing 1.3.0!
-The Tie Striker can now actually be equipped with 200mj shields.
-Freighters and dock agents now get their jump range from the station they're assigned to (station range * 2 + 2)
-Universe Traders no longer have their rank reset when restarting the commands.
-Fixed a bug in the sector defense missions, now tells you which gate the enemy are coming from.
-Jedi starfighter model errors have been corrected thanks to Sem.
-The X-70B Cockpit has been lowered and put in front of the ship as requested, should make crate gathering easier!
Awsome job, thanks !
Game keeps hanging like it did with the original Star Wars mod. Only this time it's permanent. System Specs:
Win10 64 bit new install
32GB ram
SSD
12GB Nvidia Geforce RTX
No other mods installed. Used Mod installer. Everything else perfect. Unfortunately can't play becuase of this though.
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