Description

Patch Notes TLDR: - Many many fixes (errors, unbuildable units, broken features, and more) - many small improvements, some rebalancing too - CREDITS, credits will roll during warp/drop in as direct messages from you to yourself at the start of every game - New and modified FX to artillery, shields, navy and more. - Nomads support! (optional). Nomads can now be played with the proper changes to things like TMLs, Nukes, even a BOPs Style ACU and more. Thile only a few placeholder units are added now, more will come along with some proper new units. - More AI specific features. ACUs are a big one. AI spawn with a random 2nd ACU and the AI ACUs now have unique modifiers depending on if players are on their team or not. (EG: you longer should need omni to always be on for AI to properly run threat calculations in PvE) - Some new units for existing factions - Support for FAFs new ‘mobile factories’ for multiple units - disabled a few units to fix/add back/ rebalance later

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SupCom3863 v9
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Spidey_NDA
Spidey_NDA - - 23 comments

Hello, this mod is great but it would be really troublesome if every AIs get 2 of the same or different ACUs so please is there any way to disable this feature or can you remove it in your next update?

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