Add file Report Strife Overhaul 1.666
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Strife_Overhaul_1_666_By_Evil_Geinus_MrBadGuy.zip
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MisterBadGuy
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21.63mb (22,680,791 bytes)
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187 (1 today)
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da9cbb0cb109bd3b9054276b508531c4
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Bug fixes, new inventory, GUI, effects and other features.

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Strife Overhaul 1.666
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Dantos_the_Mutilator
Dantos_the_Mutilator

nice work

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Czudak
Czudak

Just downloaded this mod and I want to say it's awesome.

I love the enhanced mobility (sliding, kicking, attacking with fists, shielding, rolling, ledge climbing, adrenaline mode, all that stuff!) of our rebel; it feels like he's now a proper badass mofo who will bring the Order down.

The arsenal is another strong point of this modification. Caravan shotgun is beyond wicked. Now I can plucks fanatics outta their cybernetic boots. xD New attack modes, throwing knives, tossing grenades, slitting throats, it all comes perfectly together like peanut butter and blackberry jam.

Skills are another interesting addition. You really feel those invested points in each category and after some serious investment in weapon handling it's a damn blast! However, all of them could use in-game descriptions.

Crafting is okay, though I didn't feel like it's a game changer in any way. Still, it's nice to have.

It's late, so I really can't comment on everything, because there is so much. I feel like it could become for Strife what Brutal Doom is for Doom (plus you used scripts from the latter anyway)... one day. ;D

Cheers!

PS. I almost forgot, but those might be bugs:

- Stamina bar stops changing once I (re)load the saved game
- I remember the fruit being eaten having animation, now nothing
- Lean left/right keeps rebinding back to Q/E every time I launch the game
- You can keep "shooting" Caravan shotgun even with no ammo (it plays the animation of it recoiling, but no actual fire)

I'm using GZDoom v3.5.1 64-bit if that helps.

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MisterBadGuy Author
MisterBadGuy

Thanks for the feedback!
I'll be adding some more descriptions into the mod.
1)I couldn't replicate the stamina bar bug, it works to me.
2)Fruit never had animation, only the water bottles did.
3)GZDoom's key config settings are pretty random, I'll probably remove all of the default settings at some point.
4)The shotgun will be fixed.

Reply Good karma+1 vote
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