Total overhaul mod for Strife: The Quest For Sigil. This mod aims to improve every aspect of the original game: combat, economics, story and levels. It also adds new features to the game.

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Strife: Quest for the Sigil is a hidden gem between old school first person shooters that will soon celebrate its 25th anniversary. Strife came out on May 15th of 1996.

While its fame reached nowhere near the fame of the Doom series,
Strife has pioneered many aspects of FPS and Immersive sim genres and expanded the idea of genre combination.

Strife features branching story, character progression, ammo types, voice acted NPCs and inventory, which is a rare combination of features, even for today’s standard. All of that was acomplished in a slightly modified engine of Doom 2 (iD Tech).

Game development issues, smaller audience and the difficulty of modding caused that Strife’s community will likely never reach the size of the first Doom games. Because of this there hasn’t been much community activity or content over the years but, it is getting some new attention, mainly thanks to the ports from Night Dive studios.

Strife Overhaul continues to be one of the few mantained mods for Strife and you can expect its new release in the first half of 2021.

Happy anniversary!

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Strife Overhaul 2

Strife Overhaul 2

Full Version 40 comments

Complete weapon overhaul, new animations, crash fixes and much more

Strife Overhaul 1.666

Strife Overhaul 1.666

Full Version 12 comments

Bug fixes, new inventory, GUI, effects and other features.

Strife Overhaul 1.6

Strife Overhaul 1.6

Full Version 23 comments

Here's a new version! Features: Jetpack,Inventory and Shop system and everything else that has been showed up to today.

Strife Overhaul 1.4 Beta

Strife Overhaul 1.4 Beta

Full Version 4 comments

Many new weapons, features, one new NPC and a change to the first quest!

StrifeOverhaul 1.2 (Unstable)

StrifeOverhaul 1.2 (Unstable)

Demo 2 comments

This version uses newer version of GzDoom and isn't multiplayer compatible. Save files aren't backward compatible.

Multiplayer patch!

Multiplayer patch!

Patch

Patch required to use new weapons in multiplayer.

Post comment Comments  (0 - 10 of 64)
fieldmarshalzhukov
fieldmarshalzhukov - - 18 comments

Is this mod dead? No updates for two years, mod seemingly no longer supported by the current version of GZDoom, getting the same error.
"Script error, "StrifeOverhaul.pk3:decorates/npc/cultist" line 173:
Unexpected token ')'"

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Apollon007
Apollon007 - - 84 comments

It actually isn't, the development might be slow but the owner still updates it. You'll find more on the Discord server: Discord.com

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Guest
Guest - - 689,183 comments

Can't play this mod, GZDumb 4.7.0 being dumb like always.
"Script error, "StrifeOverhaul.pk3:decorates/npc/cultist" line 173:
Unexpected token ')'"

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LuistheDoomMarine
LuistheDoomMarine - - 183 comments

when a new update come out?

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GamingFanX
GamingFanX - - 492 comments

Will it work on Zandronum?

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MisterBadGuy Creator
MisterBadGuy - - 70 comments

Only the outdated version, check the file descriptions.

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ANDROIDFERRET
ANDROIDFERRET - - 1,107 comments

Hey there .i really love the mod you made .is there any chance you can update it for GZ4.8.2 ?

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MisterBadGuy Creator
MisterBadGuy - - 70 comments

Responded to this on discord so here's a TLDR: I'm improving the mod's compatibility by fixing some of the bugs but maintaining compatibility with specific versions (other than 3.6.0) isn't a goal.

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CHRONOSPHERES
CHRONOSPHERES - - 20 comments

how i can reduse order kill ?

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Shanjaq_
Shanjaq_ - - 5 comments

bug: oracle final quest paths 1 and 2 can't be completed, the boss in both cases is invulnerable to normal weapons and the Sigil. I noticed it takes self-damage when it uses its attack, so I went AFK for 10-15 minutes and it was dead when I came back.

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