So I gave Dagovax the idea to re-make the old Star Wars: Total War mod. I had the models from the easily mod-able game Freedom Force - and when he tried getting them into the Rome: Total War engine they worked well. FF is from 2005 (the expansion) and RTW is a game from 2004 - so the models were old enough. The new 2.0 version of the DEMO has improved the AT-AT Walkers of the Galactic Empire, has added three new Empire units, has added 8 new Rebel Alliance units, has all the old factions and rosters disabled, has new symbols/UI/menu, has the Neutrals playable in custom with three new Ewook-units and the old Wookie-unit, the Galactic Campaign map now has an improved look with 10 planets instead of 2, Hoth & Endor has their own unique strat-models on the map and battlefields in battle - they are also added as new custom battle maps and the Galactic Empire now has a Star Destroyer-general, Tie Fighter Captain, Imperial Shuffle diplomat and the recruitment is done for the existing units.
So I gave Dagovax the idea to re-make the old Star Wars: Total War mod. I had the models from the easily mod-able game Freedom Force - and when he tried getting them into the Rome: Total War engine they worked well. FF is from 2005 (the expansion) and RTW is a game from 2004 - so the models were old enough.
The new 2.0 version of the DEMO has:
1. Improved the AT-AT Walkers of the Galactic Empire - they are now their proper size and have a grey color instead of black.
2. Added three new Empire units - the Storm Troopers (attack), the Tie Pilots and the Snow Troopers.
3. Implemented 8 new Rebel Alliance units - the Hoth Troopers, Twi'lek rebels, Tauntaun Hoth Troopers, Rebel Pilots, Snow Speeders, GR-75 Medium Transport, Corellian Corvette and the Nebulon-B.
4. All of the old factions and rosters disabled - they're no longer playable in the custom battle menu.
5. Remade the old symbols, User Interface and menu.
6. The Neutrals are playable in custom battle with three new Ewook-units - and the old Wookie-unit.
7. The Galactic Campaign-map now has an improved look with 10 planets instead of 2 - Hoth and Endor has their own unique strat-models on the map, and battlefields in real-time-battle - they are also added as new custom battle maps.
8. Finally the Galactic Empire now has a Star Destroyer-general, a Tie Fighter-captain, an Imperial Shuffle-diplomat and the recruitment is done for the existing units.
The demo is still intended for custom battle-only because the campaign-map has far too few settlements/planets for it to be playable - You can playtest it but it will be over in no time.
Installation:
Same as for other RTW-mods but as the mod has been ported to the Alexander-Expansion you'd need to place the SWTW-folder inside of the Alexander-folder.
The mod is great, i have been playing it for some time now and i just have a few things to point out: even though campaign is not supposed to be played, the rebels recruitment pool is none and there are only two buildings. please fix it on the next patch, looking forward to see what you will do next
Thanks for liking the mod. The campaign will probably not be improved in the next update as the custom battles are the focus for now. Any issues in the unfinished campaign are to be expected.
An awefully complicated process just to run a Demo. I wish I had the patience to go through it step by step but I don't. Please provide a launcher when the mod is finished. Looks very promising. Good work!
Dagovax has a launcher available from the Total War: 1942 mod thank you!
I wouldn't be able to make launchers.
Looking forward to playing this and uploading to YouTube 👍.
May the Force be with you modders !
I hope you downloaded the version that I sent and not this version - it's outdated.
Thanks for the kind words.