This re-packed version of S.T.A.L.K.E.R. Anomaly contains download links to the Anomaly mod pack and all 12 updates that were released so far.
S.T.A.L.K.E.R. Anomaly Repack
S.T.A.L.K.E.R. Anomaly and all 12 updates combined. New download links are included in this file.
IMPORTANT: existing Anomaly updates and addons are currently NOT compatible with this repacked version. If that changes for any existing addons, it will be explicitly mentioned in their description once their are updated to be compatible.
How to install
Download this file and open the included link. It's also in the readme file. Download all 6 parts from the Google Drive share and unpack them into a NEW directory.
This repacked version should NOT be unpacked on top of an existing S.T.A.L.K.E.R. Anomaly version.
Copy over your saves by copying the directory "appdata\savedgames" into the new "appdata" directory of this repacked version. Saves are compatible with Update 11 and Update 12 Preview.
Forum Post
A forum post with install information was created and it will be filled with more information over time.
Awesome :) good job
will you make a patch for low specs in the future ?
There are several presets to choose from in the options menu. I've added them during the update 12 preview phase.
If you have less than 8GB of ram and/or a GPU with less than 2GB of vram, this mod pack will probably never work.
It's recommended to play with at least 16GB of ram and 4GB of vram, but lower specs might work with those presets.
I have 16gb of RAM and the mod uses like 10/11 GB of RAM at maximum.
well then ok thank for the reply again
A mod that removes the 2k textures might significantly boost the performance of lower spec PCs.
it's running on 64 bit, which you wouldn't be able to take full advantage of at all without at least 4 gb ram or over. even if you made a texture pack to shrink v ram usage you still would not be able to take full advantage of the new 64 bit exe.
seargedp, thanks for the smaller parts hopefully it helps me and others.
Would you mind releasing the file hashes you have for the split archive parts. It helps people verify if the files are intact as they acquire each file, rather than having to download them all then only finding out during extraction. Even a MD5 hash is generally good enough for such things.
MD5 Checksums:
60da2c008208426c98d3cb28fdf8365a Anomaly-Repack.7z.001
ebe3704a51d91560a8a781e205202c91 Anomaly-Repack.7z.002
ef0c55a8203c5ba235dd4a3ba8353d12 Anomaly-Repack.7z.003
cc345c321540d5787246f1e482dbff9b Anomaly-Repack.7z.004
7aca5603125ae4056ac299e2c8d643eb Anomaly-Repack.7z.005
71c1920bbe68d24d4fa5f44ffd1a7745 Anomaly-Repack.7z.006
How come -dbg doesn't work like how it works in CoC? Am I doing something wrong
What happened to the extra features like Warfare? The ENB? etc etc..
Seargedp put in the Warfare addon's description that, "there are currently some problems with this port, they should be fixed in an upcoming update."
I'd say just wait patiently. I was psyched as hell for it too, until I had a bunch of random mutants spawn in the middle of Rostok for no good reason.
And Anomalies addon? Where are these? How can we add them?
The addons will be updated to work with the repack soon.
Question: Did you modified in any way level details(grass placement) and textures in meshes?
Im just downloading it now and I would like to use my mod Moddb.com in it but it could look weird if you changed grass placement or change textures used in some models, so I was wondering if you change level design in any way...
Try Anomaly first to see if you even need it, many of the textures from your mod are already used, so you probably won't have to use your mod on top of it. I'm also not sure if it would be compatible.
I love your textures, btw. Really good stuff!
Any way to completely get rid of the mutants? They are really just annoying bulletsponges that add no fun at all to the game and makes it near impossible to go anywhere.
No. You can switch their spawn rate to the lowest setting of 0.25, but you can't turn them off completely. It would also cause problems if no mutants spawned at all.
Yeah I guess it would suck not being able to cook mutant meat and such... But it really sucks just trying to go somewhere and being killed by a controller that kills you in 5 seconds and you can't even see him, he just has an aura of death.
I do run it at 0.25 spawn for mutants but I can't really see any difference between my games with different rates.
Hey, really liking this pack. But i wanted to ask if you know why -dbg isnt working?
Get the latest Update Preview from Moddb.com it also contain a fix for the Launcher so -dbg will work again.
Rain sound will commonly not work. It'll rain or be raining when i load a game and there's no rain sound. Sometimes it works, but not often.
It's a known issue in the sound engine. I have it on my todo list, so it will hopefully be fixed soon, just need to find the time to work on it.
Hey, just wondering; How much of Misery is incorporated into this?
I'm having a hard time working out which to play.
This mod seems to have a LOT more (17gb) opposed to Misery's 2~gb - Does this mod cover most of what Misery does too?
Anomaly is originally based on Last Day and LD is based on Call of Misery, so that's the kind of Misery integration you'll find here.
This modpack is dope! Too bad i have to play on DX9 because i get random crashes to desktop without a crash log on DX10. Other than that good work!
I'm glad you like it. Post your system specs on the forum, that's a better place for a discussion. Add more information about the problems you had with DX10, maybe we can figure it out and improve the stability with DX10 for you :)
Hey seargedp, I found out about this mod a week ago and I will start to play tomorrow. Last Day was my favorite Stalker mod of all time and I was sad about it not being developed actively anymore. But now I see that you actually were able to put LD on 64 bit engine and improve it a lot. Not to mention your patching speed - SAVAGE! :D Also, I love how you collect feedback on the forums, not many authors do that! Hell, some are not even active on ModDB.
I have a few questions:
1. Do you plan to add some features from Dead Air like glow sticks, raindrops on screen + hand swipe, backpacks, quick melee attack etc. ?
2. Future updates will just be installed over "Anomaly Repack", correct?
3. How does stealth system work in your mod? Can you actually sneak behind someone and knife him?
4. Are all the mods you implemented heavily integrated or can they be disabled through options or add-on manager? Mods like "Dynamic Faction Relations"?
5. What CoC version are you using? Is it 1.4.22 or some hybrid between multiple CoC versions?
Sorry that I'm bothering you with so many questions but I'm really fascinated by this project and would like to know more. :)
Thank you for your awesome work!
I'll happily answer them all, if you could post them on the forum. It's much easier for me to keep track of things there and for other people to find my answers if they have similar questions.
Will do, thanks! :D
When I visit the google drive link to download the repacked files, only file 1 works. Whenever I download files 2-6, they don't work and won't allow to be opened saying there is an error?
Are you following the install instructions on Moddb.com ? Those files are not supposed to be opened separately.
I didn't see that sorry! Will give that a go now
I have an issue downloading .001 every time and no matter the browser it won't allow me to open the archive simply saying "The archive is corrupted". I have previously downloaded the file and extracted the files but had to delete them due to an error. Is there any way to fix this?
Maybe create an alternative archive because I've tried renaming and everything but the issue still occurs.
You should really follow the install instructions that are posted on the forum and linked on the MODDB page for Anomaly. If you rename the files, it won't work.
I know this even when I leave the name the same it still says the archive is corrupt
So is there any other way I could get the files? I'm very interested in the mod and the footage I've seen looks amazing.
All i need is part 1
How do I remove the zoom when aiming in ironsights?
Personally I feel like it is something that shouldn't have in a game like Stalker, I think it's like a free cheat and I find it difficult to aim at mutants at close range sometimes. Since I've played all the 3 original games without this option, I'm used to it already.
In the original games I had to edit the "scope_zoom_factor" value in every weapon file to either my FOV (SoC and CS) or to 100 (CoP), and the mods I used in those games allowed me to do it easily (OWR for SoC and CoP, SRP for CS). Thanks in advance, been enjoying this awesome mod so far.
I'm gonna try this tool to edit the .ltx gun files and see if it works
Moddb.com
Well it worked.
My download fail everytime, i hate Drive. Possibility for a torrent?
Agreed, this mod is way too big to download like this in parts. Can anyone get a torrent started?
yo fam, i think you need to update your drive, because they are still corrupt. EDIT that would be because i need them all rip.
It would make a lot of us less paranoid if you actually uploaded the full mod on ModDB. Then it gets scanned for malware etc and more people will use it also scanning it.
Please upload it here. Many people won't use 3rd party locations to get it.
PS-Saying "it is safe just get it"= is bull$h!t >_>
The files do not work, i have tried everything, i know how to do this stuff in general, the first file is not acting like a zip file, cannot be opened, please fix it if possible, i really want to play this mod, thanks.
Hi seargedp! This looks like a damn nice mod, in the process of downloading it.
I hope I won't fall into the same trap as always with Stalker, of starting to mod the heck out it instead playing and enjoying it ghehe.
Btw, do the AO/STCoP weapons have the 1PN93-4 NV rifle scope model? Added it in myself on some models back a few month, but halted it due to CoC r7 being delayed (if I heard correct)
Im having issues with this download link, How do i open it?
is there a way to edit the outfits file