Description

Extract the downloaded Eclipse zip and execute the included soase_eclipse-SDK-3.6.2-win32-x86_64\eclipse\eclipse.exe (Requires Java 1.8 64bit). Eclipse Plugin project for Sins of a Solar Empire Modding. This plugin supports single project or multi-project mod files performing full validation for syntax, keywords, valid values, etc.

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SoaSE: Eclipse SDK (Includes Plugin)
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sonicviz
sonicviz

Hi,
Is there a guide to how to use this?
I created a new project and a file system with some simple mods to try it eg: E4X Mini mods

But if I try and edit the entity files with the sins editor, for example, it's just binary data.
If I try and use a Sins/Convert data Bin or TXT I get an error :
An internal error occurred during: "Convert Data".
Invalid thread access

How do you edit Entity files?
How do you edit str files.

Basically how do you use it to create a mod?
I know java and Eclipse, I'm a developer, but without any kind of instructions on the steps to use this from scratch it's a little difficult to figure out.

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ZombiesRus5 Author
ZombiesRus5

The wiki that used to house some of the instructions, however it died unfortunately.

I've recorded a couple videos with the latest being: Moddb.com

Do you have the Eclipse workspace properties setup? Window/Preferences/Sins Preferences, then edit the Rebellion Installation directory. The tool needs to know the install directory to run the convert data exe.

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ningunamecs
ningunamecs

Hi. First sorry for my english is bassic.

I nstall the program but I have a problem:
First copy the "gameinfo" folder to edit the files and have a copy in case something goes wrong.
Question that obviously the files are in bin format, inside the program, when you right click on the file name, there is the option "convert data" but I get an error.
I saw your previous comment and yes, in options I have the folder where I have installed the game. I don't know if you would know my problem. Thank you very much.

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Infinity_Hektor
Infinity_Hektor

Same error, same problem

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