A mod for Hexen 2 that adds weapon altfires, stat upgrades, and various balance tweaks, effects, bugfixes, & new features for mappers. Detailed description, credits, & instructions included in readme file.
A mod for Hexen 2 that adds weapon altfires, stat upgrades, and various balance tweaks, effects, bugfixes, & new features for mappers. This fork is based on the Shadows Of Chaos mod/mapset by Bloodshot, which is in turn based on the Game Of Tomes mod. Detailed description, credits, & instructions included in readme file.
Unzip the contents into your Hexen 2 directory so that there is a folder sibling to the data1 folder. To play, use the included .bat file or otherwise launch the game with the "-game [folder name]" command. You can replay the vanilla game and user maps with the mod, or create new maps using the mod's various features. There are also a few releases that require the mod and use its' features. Install them into the mod's folder, without allowing any overwriting. The only conflict is that they include different Strings.txt, which you'll need to manage. If you don't plan on reading or modifying the mod's code, delete the "src" source code folder.
SoC demo hub by Bloodshot: Moddb.com
SoC hub 2 by Shadesmaster: Mediafire.com
Shifting Sands by whirledtsar: Moddb.com
Additions since 1.18: Player can choose what stats to increase when leveling up with in-game menu; More attacks/abilities scale with attributes; New altfire for Demoness's Flame Orb; New Legionnaire/Elite Legionnaire enemy; New snowy skin for tree; More items are spawned in co-op play; Assassin's Set Staff does much less damage without charging; Changed light_fire_large sprite
Fixes since 1.18: Ladder behavior is correct if you climb from jump; Red Medusas use correct head model/skin; Sunstaff tomed altfire won't seek the same enemy with multiple beams
Updated with fix to Mummy Lords' flame trail (they werent disappearing like they're supposed to).