The first release of the basic edition contains everything from the original Serenity Jedi Engine except coop mode and the extra model like Superbattledroid.
This is the first Official stable release of the basic edition of the Serenity Jedi Engine.
Now full y debugged 99.9999999% of all bugs fixed, including the ones causing crashes when playing in outcast mode.
Contains all the extra animations like manual dodge ,manual melee block, grapple hook and the extra melee slap, roundhouse, leg sweep etc.
Fully tested on Debug using visual studio 2015 for over 1 hour in mp and 10 maps completed in sp .
I did not play full Jedi Academy or Jedi Outcast when testing I just selected 5 missions from each game mode.
However if you do experience bugs (inevitable that I missed something) . please report for fixing and the next Update will rectify any bugs found.
Some things are not present here in the basic version .Like SBD coop mode .Have no fear they will be in the advanced version. PLANNED FOR RELEASE WHEN SWTLJ HITS THEATERS.
good luck, have fun and may the force be with you.
Jace solaris
Look out for upcoming server info soon.
Man can you leave only vanilla models pls in next version?
Oh, wow :) I'm here, then, a few days of dancing with a tambourine, so that without bugs to go through a single mode on SJE RC 2(Because of the effects of the Dismemberment the one that wanted, and the manual lock on 1 button, and not with the 3rd.). And then a new version. I'm going to test :)
OK I found a bug where quick save can crash the game if grapple hook is used.
I will fix it today and amend the mod asap.
I will post when it is fixed.
Fixed and updated download.
Hello. Can you provide any mean to contact you, like steam or discord?
you can send me a pm here. I check in once a day.
I'm representing the MD2 Remastered team, and we would like to know if any kind of collaboration with us would be possible.
It would be possible yes. Feel free to PM me and we can talk in private. :-)
Hi. Correct me if I wrong but doesnt force powers can be upgraded after each mission? You see I started jedi academy with your mod and complete first two missions on Tatooine and I still have only basic force powers.
I thought that this was done specially. Maybe:) Revised the balance of the game..
I'm truly sorry. This was a tiny bug in the UI files I have corrected it immediately. You can now download the corrected files. I updated the build. I am truly sorry for any inconvenience and shame shall reign over me for eternity for missing such a small but important bug. Thank you for bringing this to my attention.
Thx. Now everythink ok and force powers upgrade work as it should.
By the way can you tell me is there a button to manually activate/deactivate lightsaber. In vanila as I remember I coud just press 1 and lightsaber deactivates, but here it simple switch to fists, which leaves me with to options: either run with activated lightsaber or run with fists which isnt very comfortable
In the controls weapons bind menu at the very bottom is saber off button.
im little confused theres a tons of this serenity engine to download in files section which one i download this one or what? it seems this one is the stable latest version?(at least in the description says that)i installed this one,and also how i install this correctly?(i saw the readme files)also for installation i just need to rename the pk3 outcast files with ''0-'' before the name and put inside the jediacademy folder and after this just CTRL+A the zipped files(select all files) and drag the serenity files to the main jedi academy folder along with mp and sp exe and after just play the mod outside jedi academy using the serenity exe? or im wrong?
This is the most recent and most stable version.
this tutorial by serenity may help you install the outcast files if you are having problems.
Moddb.com
I'm going to run a server for most of today. It should be visible in your server list if you wish to join.
For some reason in the mission where you have to rescue prisoners from crime lord (there is also a rancor) some reborn doesnt have textures, they are simple have white model without any texture.
Hmm. Shoudnt base force powers be autoupgraged to rank 2 to after Hoth mission?
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You could add a dismemberment, as in Serenity Jedi Engine 2.0. Please...
I understand that someone may not like it, but it's an excellent idea to do it. What is done by the cheats is not that(How not to do, it is always rare to dismember. A Sith enemy in general never.).
as in Serenity Jedi Engine RC 2.
Either there is a bug in SP, or I've messed up.
After mission on Hoth, you're supposed to get at least tier 2 force skills, particularly Force Leap. On mission "Meet Contact - Zonju V" there's a wall you have to jump over (for some reason). It's impossible to do it with 1st level jump. Tried to get a bike over the wall — didn't work. Only way to get over is to crank up all the skills.
use console, helpusobi 1 and then setforcejump 2
Cannot load spdefault.cfg :/ Don't even know where that .cfg is or why it cant load it. I backed up my GameData folder on my desktop and dragged the GameData folder from the 7Z archive to my JA folder and the two merged fine without overwriting anything. Went to launch SerenityJediEngineS2018-SP.exe, immediate error saying the message above, and makes a crash report, which all it listed was filepaths ending in assets3.pk3, assets2.pk3, etc. What did I do wrong?
EDIT: Running the .bat with the same name as the .exe seems to work
Don't know why, but it does.
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Error:
NPC_LoadParms:
Ranoutof
Spacebefore
Reading
Sith_Random.npc
(You must make the .npc files smaller)
If you're having issues, message me as i found a fix
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When I load up Multiplayer, I have a ton of characters and maps I cant use that show up in the list anyway that came with this mod. How can I A) Get rid of them all, or B) Find them and use them?
UPDATE: I got it, nevermind. Its just the JK2 content I didnt port over yet.
Hi, for some reason i can't seem to be able to upgrade my characters force powers in single player, also, after a mission i don't get the intermission screen where you can choose where to go next either.
An other question, seeing as there are many saber styles on the mod (seven if i recall correcly), when and how many do you get throughout the sp campaing?
Also, it's pretty unstable, it crashes all the time, and without any pattern or reason i could find :/
JaceSolaris
Styles do not open during the company, you can just put the Jedi Master in the options menu! There are support for multiplayer, unfortunately.
Let's see what will happen with the update:)
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hey i cant jump into online servers every server i try to connect it goes to the loading screen then after it gives me a error like ''invalidy entity state field count(Got:184,expecting 135)'' and ''Error:Cl_parsePacketEntities:End Of Message'' for example,i dont know whats happening i installed the mod everything right can anyone lend me a hand in how to fix this?
also some times the lightsaber doesnt turn on and dont deal damage at all mostly happens with the bots but happen to me sometimes so i need to restart the match to work again its kinda annoying and also the bots get stuck in some parts of the map mainly near walls with the lightsaber crossing the wall and looking at each other its like both trying to do manual defense and have no attack patterns they some times try to do something but usually needs another bot to get there at the place and kill one of those 2 so they can respawn and play normally again its kinda weird for a ''final version'' as read in the loading screen ''final version'' so it will be fixed? or its something to do with my game or something? because i saw some people having the same issues as me so.