Description

Compilation of modifications for Dungeon Siege and Legends Of Aranna that increase the draw distance, add more camera control options, add support for more resolutions, fix 3D character preview in inventory and slightly increase the default font size.

Preview
SeeFar2020 - increased draw distance and minor improvements
Comments
TheOutrider
TheOutrider - - 1 comments

Do you know if this is compatible with DS/LoA Revived?

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AntonioR Author
AntonioR - - 86 comments

No idea, I used the original files from Legends Of Aranna release and some from SeeFarLOA(2004). One should check if they changed the same files I did. All changes I made are documented in the included PDF. This only changed 10 files.

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Guest
Guest - - 692,402 comments

Thanks for this from a fellow gog user.....seems like great stuff(especially the font increase for higher resolutions & better resolutions support, and the draw distance stuff). :)

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AntonioR Author
AntonioR - - 86 comments

Thank you for your support.

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RichardArmitage
RichardArmitage - - 3 comments

Hello Antonio,

I own the Steam version of the game and have had it since 2016. However, due to screen tearing, I could never get to playing it. When I saw this news on r/pcgaming, I decided to give it a shot.

I followed the PDF instructions to the letter, but unfortunately, the game keeps giving me a "System Exception detected" error when the first cutscene plays when I start the game, and crashes to desktop. I have Windows 7 installed if that helps. Is there perhaps something I'm doing wrong?

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AntonioR Author
AntonioR - - 86 comments

Are you using any other mods ? Also what files have you copied to the game folders ? I suggest you copy one by one and start the game each time to pinpoint exactly which one of my files causes the crash.

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RichardArmitage
RichardArmitage - - 3 comments

No, this is the only mod installed. And I pretty much took the most basic parts of your mod and applied in there, according to the PDF. Camera, Font 14, Time of Day, ResFix, so on.

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AntonioR Author
AntonioR - - 86 comments

Like I said; delete all my files, then add one at a time and start the game each time to see exactly which file is causing the crash.

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Guest
Guest - - 692,402 comments

Hi Richard, I had something similar happen. I figured it was a prob with resolution, so I switched down to 1440 x 900. I think. Anyway, it didn't except on me again so far. Got a memory error box when I turn it off, but it doesn't seem to be harmful.
Rob

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xcv2008
xcv2008 - - 284 comments

Thank you so much for your work! In a few days I might be able to make a compatibility patch with this and AAGUI.

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Guest
Guest - - 692,402 comments

Compatibility with Dungeon Siege Revived is not likely. Camera changes and other functions for that mod are contained in "ikkyo.dsdll" and that file is needed for the mod to function. I guess editing the dsdll file might work but I have no idea how to accomplish something like that.

Anyway, AntonioR,thanks for another quality mod.

kathycf

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AntonioR Author
AntonioR - - 86 comments

Hi again. This mod includes ikkyo.dsdll and the options menu files from the old camera mod, but I have NOT changed those files.

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oceanclub
oceanclub - - 11 comments

Hi, does this work if you only have Dungeon Siege and not Legends Of Aranna?

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AntonioR Author
AntonioR - - 86 comments

Everything should work, except maybe the camera mod, which is not my work, so I don't know. It takes a minute to try it. You can let me know if it worked. I think after you save the game, the camera changes will be saved too, so you can even delete the files to avoid any possible issues later.

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Re-synthesizer
Re-synthesizer - - 141 comments

Awesome mod. With the Steam version of Dungeon Siege, there was no online fix (I googled and tried EVERYTHING for a widescreen resolution). This mod not only increases the draw distance -- it also includes many widescreen resolutions and many other improvements.

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Guest
Guest - - 692,402 comments

AntonioR. You are THE MAN! Thank you so so much for these mods! Hair on my arms is standing up from seeing my old favorite brought back to life. I've been waiting for years for a remake--and I think this is the ticket. Going to try to do some advertising and crowing about this if you don't mind. Already trying to post a review on Amazong, not sure if their mods will post my review, as I am basically pushing the mod : - ) Thank you Thank you Thank you!

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UberMedic7
UberMedic7 - - 31 comments

If i adjust the camera angle and/or distance, quit the game and launch it again, it reverts back to the default settings, any fix for that?

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AntonioR Author
AntonioR - - 86 comments

I don't have the game installed now, but I think it should be saved when you save the game. I guess that wont help in multiplayer where you can't save. I didn't make it and I don't know how it works. It uses some custom dll file, it is not a simple file edit like everything else.

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LVS84
LVS84 - - 4 comments

I've just changed the resolution and the font, but my character is off-center. She stays on the right side. Any idea what is causing that and how to fix it?

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AntonioR Author
AntonioR - - 86 comments

Do you mean she is off center in the small character preview window or during gameplay ?

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LVS84
LVS84 - - 4 comments

Imgur.com During gameplay.

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AntonioR Author
AntonioR - - 86 comments

Strange, that looks like it is rendering only top-left corner of the full scene. I'm not sure what could be the problem. What resolution are you trying to play ? Do you have a ultra-widescreen or 4K monitor or something ? Are you using some other mod or a graphics wrapper like dgVoodoo ? You might try using dgVoodoo, game uses DirectX 8, so it might help: Pcgamingwiki.com

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LVS84
LVS84 - - 4 comments

I wanted to play in 1080p. I'm going to try dgVoodoo. Even in 1080p the game runs like crap. The FPS dips below 30 and it's not stable at all. This is just with the widescreen fix. It might something on my end, who knows. Thank you for your time and effort. I really appreciated your replay and mods.

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LVS84
LVS84 - - 4 comments

dgVoodoo worked! However, the framerate is all over the place.

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AntonioR Author
AntonioR - - 86 comments

Bad framerate is a known problem with this game. In your game shortcut you need to enable bltonly argument. For some reason I can't write it here, see in the link below, it is on top of the page under "Key Points". Also make sure vsync is disabled in both dgVoodoo and in your GPU control panel if you had it enabled globally for other games. Pcgamingwiki.com

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EnclaveOverlord
EnclaveOverlord - - 18 comments

Man, I'd kill for something like this for Dungeon Siege 2 as well.

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Guest
Guest - - 692,402 comments

Do you think this might be compatible with the Project Britannia Ultima remakes (Lazarus & Archon)? There are dedicated camera mods, but they do not increase the draw distance, leading to the fog-less emptiness you describe.

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AntonioR Author
AntonioR - - 86 comments

Draw distance is increased by modifying map "mood" files. If Project Britannia maps use their own mood files, first those files need to be extracted using Siege Editor or Tank Extractor. Then you can use my MoodModifier program (included with my files) to modify the mood file. Then you use Siege Editor or Tank Creator to repackage the new mood file and copy it to where the mod files are, usually Resources folder. If you know what you are doing it is 2 minutes work.

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questionman
questionman - - 3 comments

The font size is still too small.
What program did you use to increase it?

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AntonioR Author
AntonioR - - 86 comments

I wrote in description that I simply replaced it with a bit larger font which was in the game files. If I used a larger one it would mess things up. What you need to do is increase the GUI in the game by using a graphics wrapper called "dgVoodoo 2". Instructions here: Pcgamingwiki.com Github.com

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Guest
Guest - - 692,402 comments

If you could clearly explain how to install each element, then I would install them all, but in the SeeFar2004_ReadMe.txt in the SeeFar2020_v1.rar says some weird stuff, and there is also some other complicated explanations on this page.
Can you keep in mind that normal people would like to use mods too? Just because of these simple mistakes, people steer-clear from modding and therefore supporting the modders in the end.

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AntonioR Author
AntonioR - - 86 comments

I can't help those can't bother reading few lines of text. Installation of each element is explained in the "SeeFar2020 - Instructions and changelog" file which I mentioned in the description. You just have to extract the archive and copy the files to proper locations. I can't make it simpler than that. I never mentioned you should read SeeFar2004 file, it is just there to give credit to previous authors.

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caiusmisus
caiusmisus - - 9 comments

Is there any point in adding resolutions above 1920x1200? Would like options for 1440p, specifically 1920x1440 and 2560x1440.

Or will the UI become unusably small?

EDIT:
Nevermind, just used DgVoodoo, forced 1920x1440, worked like a charm.

The SeeFar mod works great. Will enjoy playing through the game without fog creeping in around everywhere. Thanks a lot. Also going to use the Time of Day mod. Longer nights are definitely welcome.

EDIT 2:
After playing for a while, I can safely say that the 100 version of the See Far mod is too much. For example, while in the Wesring Cross dungeon, I can in several places hear ambient sounds from the outside (birds, crickets etc). Which I assume is because the above ground sectors are also loaded and the game think you are in that area, so plays the sounds. Just a bit immersion breaking. But the Ice Caves suffer from the same problem as was reported on the multiplayer map - chunks occasionally loading on top of one another, especially near the first mana shrine. It was really bad but managed to make it through. First spot where I encountered it. Not going to restart now, hopefully the game can be finished. Just an FYI for anyone interested that the SeeFar50 is probably the safer option.

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