This is the first released beta version of the Search and Rescue mod. It features the fully playable Search and Rescue game mode with support for all listed full race mods. It includes a Readme and Batch-scripts to guide you through the installation process. The Dark Prophecy and Ultimate Apocalypse mods are currently not supported and the AI sometimes acts a bit strange.
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Congratulations with release! ;)
Sometimes I thought, I would never get this working. But as you can see it does :)
Nice start, can't wait for the dark prophecy were I can use the Tyranids... =)
It's now the Black Crusade. I changed the link on the summary page accordingly.
Well it s an good beginning mod , and what s your plan for the next step ?
give research to the commender which you played that s ll be good .or implement a spawning dark eldar faction who hunt the SaR team ...
Sorry, I don't understand what you want to say.
Do you mean, that commanders should get a research to upgrade their stats, when they rescued a certain amount of prisoners?
Your second point is something, that I thought about, too. But I don't have a concrete concept yet. Maybe it would be a bit unfair.
One thing I might do is to enable you somehow to recruit additional builders. Cause when one dies you normally won't have another.
Currently I'm working on a secret feature, that will be the main thing for the next version. Ask GreenScorpion if you want to know, what it is :D
when i run the .bat file it says that the acces to the other mods is denied... can you help me with that?
Try running it with admin rights.
I'm kinda confused with the read-me it says to "Extract the following files, the "dowai"-, the "SaR" and the "SaR_UA"-folder into your "Soulstorm"-root-directory:
"SaR_run_mod.bat" But does that mean i need to extract the 5 other things listed there as well?
Yep, it does.