This mostly changes the proficiency of SOME ranged units, so they no longer have a zero in melee. A few units have had their gear adjusted, mostly for visuals and continuity. A couple of ranged units now have proficiency in their ranged weapon. I tried to balance things, but that may not be the actual case. This "rebalance" focuses on a few units so many are still "unbalanced". Full list of changes in Changes.txt, Have fun!