- All summoned units stay for the all battle
- Army of the dead stay more longer (but can be killed and reload more longer)
- 4 more colors to choice for player faction
- AI tweaked to build more full updated units, defend more, build created heroes
- more money for every faction
- more health (X2) for units and buildings
- dead body stay in an alternate installation
- EXTRA : Maps from the net
- GAME INSTALLATION Fix for Windows 7 and vista (32 and 64 ) for english and french version
RAF MOD FOR BATTLE OF MIDDLE EARTH II , RISE OF THE WITCH KING 2.1
UPDATE 03 APRIL 2013
Hello I decided to make a new update for my mod :
- All summoned units stay for the all battle (except Army of the dead) + reward for their kill
- Army of the dead stay more longer (but can be killed and reload more longer)
- 4 more colors to choice for player faction
- AI tweaked to build more full updated units, defend more, build created heroes
- more money for every faction
- more health (X2) for units and buildings (to be able to check your battle and use your heroes
as the fight stand more longer)
- dead body stay in an alternate installation (see folder "dead body stay")
the dead body stay very long but not infinite, you may play in skirmish 1-2
players or solo in campaign, you should remove the unit shadow in Video Setting in
you experience slow games (slow but not lag), this mod make you battlefield a mess ...
INSTALLATION
Go to your main game folder (extension) , take the INI.BIG file and copy it to an folder to save it.
Take the INI.BIG from my zip file and paste it on the originals
EXTRA : Maps from the net
GAME INSTALLATION Fix for Windows 7 and vista (32 and 64 ) for english and french version
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Hello, I will make a new update this summer, when I will be in holiday
does this work with AOTR?