Play as the evil Galactic Empire, the corrupt Zann Consortium, the heroic Galactic Republic, or the new Rebel Alliance! As the Empire reaches new heights of power, challenges form against its rule. While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5.1 of 'Return of the Clones' includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models.
yea a new version
and i thought this mod was dead.
same 0.O
same here
Well essentially it is. I just never got around to uploading v5.2 onto this site, so I figured I'd better do it.
now only the AI is not moving they just stand there on GC and skimerish
hating3 all you have to do is go in to your mods data file and go to your xml file and remove the AI and enum files from the mod.
but they arent upgrading in space or land mayb up 2 tech lvl 1/2 on land and in space even on hard only 3
Do you know the code or what not that needs to be put into Steam's launch sequence to make this work? I can't find it.
I think all you need to do to launch ANY FOC mod with steam is to put into the launch options: "MODPATH=Mods\ROTC", in the case of this mod. For all the others, just substitute "ROTC" with the file name of any other mod in that folder. Should work every time.
i enjoy the Return of the Clones v5.2 make more updates
this might sound silly, but have any changes made to this v. 5.2 or is the same one from file front. (great work)
thanks
it's exactly the same
what is add to this version
having problems when im in space skimerish and i kill the free fighters i win automatically they dont even do anything as well
can you help me? i do exact follow the readme but everywhere stand [MISSING] and the half game is CloneWar the other is the real game T__T
i play the german version of EaW and FoC version 1.1
Hi Chyraan,
The [MISSING] is because the custom/new text is only in English. As you're playing the German version, the game isn't finding the corresponding text for the game to display, so it thinks it isn't there.
try renaming the MasterTextfileEnglish to MasterTextfileGerman or something like that. it should work
Does this update fix the error where in Galactic Conquest It showed two clone trooper icons and I beleive two AT-TE Icons which cut off two other unlits like on yavin I could have everything built (Barracks, Officer Academy, light vehicle factory, ARC training facility, Jedi Temple, etc.) but some units wouldn't be displayed. And also, Did you increase the size of the Venator for the Republic or no? Or did you fix that in other updates? Or am I on a compltely diffrent RotC Mod?
"Does this update fix the error where in Galactic Conquest It showed two clone trooper icons and I beleive two AT-TE Icons which cut off two other unlits like on yavin I could have everything built"
DarkPeliconious, the doubled icons are for the ep. 3 clones and the AT-TE that deploys ep.3 clones. There is a small difference in appearence, but otherwise no difference. The fact that they cut off other units is annoying, but that can't be fixed.
I absolutely love this mod, I can't praise the design enough.
I would like to thank you, Darth_Windu and everyone else who helped you make this mod.
Thanks, you brought some fun back to this game.
Skystalker97
Ohh, just one suggestion, if you could make a patch that increases the unit cap, I would do so.
(All of us love huge battles and total destruction :) )
if u want to u can change the unit cap manually
Go into your XMLs file and open up FACTIONS scroll through until you get a line which says something like
Faction Name="Rebel">
<Is_Debug_Switchable_To> Yes </Is_Debug_Switchable_To>
<Create_Player_In_Multiplayer_Games> No </Create_Player_In_Multiplayer_Games>
<Text_ID> TEXT_FACTION_REBELS </Text_ID>
<Icon_Name> i_icon_rebel.tga </Icon_Name>
<Alternate_Icon_Name> rebel_icon.tga </Alternate_Icon_Name>
<Ground_Base_Icon_Name> groundbase_icon.tga </Ground_Base_Icon_Name>
<Star_Base_Icon_Name> spacestation_icon.tga </Star_Base_Icon_Name>
<Ground_Transport_Icon_Name> trooper_icon.tga </Ground_Transport_Icon_Name>
<Fleet_Icon_Name> i_icon_fleet.tga </Fleet_Icon_Name>
<Ship_Icon_Name> g_fleet.tga </Ship_Icon_Name>
<Squadron_Icon_Name> g_squad.tga </Squadron_Icon_Name>
<Color> 185, 40, 39, 255 </Color>
<Display_Font_Color> 185, 40, 39, 255 </Display_Font_Color>
<No_Colorization_Color> 199, 105, 59, 255 </No_Colorization_Color>
<Big_Fleet_Color> 185, 40, 39, 150 </Big_Fleet_Color>
<Credits_Accumulation_Factor> 0.95 </Credits_Accumulation_Factor>
<Planet_Icon_Scale> 10.0 </Planet_Icon_Scale>
<Planet_Icon_Offset> 10.0, 10.0, -1.1 </Planet_Icon_Offset>
<Is_Playable>true</Is_Playable>
<Primary_Enemy> Empire </Primary_Enemy>
<Hyperspace_Speed_Factor>0.07</Hyperspace_Speed_Factor>
<Is_Neutral> No </Is_Neutral>
<Force_Alignment>Light</Force_Alignment>
<Minimum_Visible_Base_Level>1</Minimum_Visible_Base_Level>
<Basic_AI>BasicRebel</Basic_AI>
<Can_Win_By_Destroying_Super_Weapon>Yes</Can_Win_By_Destroying_Super_Weapon>
<Faction_Super_Weapon> </Faction_Super_Weapon>
<Skirmish_Land_Bomber> Y-Wing_Bombing_Run </Skirmish_Land_Bomber>
<Space_Tactical_Unit_Cap>25</Space_Tactical_Unit_Cap>
EDIT THIS LAST LINE TO WHAT EVER NUMBER YOU WANT
You Legend
Why isn't there an AI?
is there a mod launcher because when I start from the normal launchers the games just the same as before
i need help i cant figure out how to install this mod on my pc i dont understand most about computers cans ome one help
do you use the disc or the steam version? I know how to do steam
need help i cant figure out how to install this mod on my pc i dont understand most about computers cans ome one help
in your guys' opinion whats better this mod, or clone wars mod?
im playing clone wars mod right now, but theres a lot of bugs
this mod is better - but the ai in the clone war mod never really worked for me so maybe my game is just messed up
Never got to thank u for this mod.. Thanks! wasted untold hours of my life on this thing - it's great!
To clarify, this 'DarthWindu' person is NOT me. Thank you for the kind comments though :-)
I LIKED THIS MOD BUT EVERYONE EVERYWHERE JUST STAND((( WHAT'S PROBLEM???
Yes i have the same problem nothing moves other then my units
Maybe the problem is in version DarthNemesis what version your FoC is?
what can i do about the carack cruise it is invinsible
my mod works perfect just carack cruiser is problem invisible
Is this for eaw or eaw foc
swfoc, unfortunately. ... even though its under EAW mods ... but still DarthWright .. its foc :-(
can some one help i have down loaded the mod but when i play it the title is diffrent but the game is the exact same as before
same thing
Going to play this till RaW comes out.
use your right click and properties, after you MAKE a shortcut, THEN type start-in as the game EX: "C:Program Files(x86)\LucasArts\Star Wars Forces Of Corupption" or whereever the games (FoC) icon is = YAAAAAYYY THE MOD WORK, was this helpful????
For me the mod doesn't work, when I start the mod I only get a blackscreen :-(
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how do i install this hahaha?
u should make a campaign fix
I think this modification is great nice job dude :D
Do i need Forces of corruption expansion for this? Cose my expansion won`t work :( But original one works :)