Description

Bug fixes and significant performance improvements.

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relighting v4.0161b
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Daveed93
Daveed93 - - 76 comments

Cool!

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KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

I have problem since i played Dark Encounter map using relighting. While in gameplay, there some covered black texture beneath the walls and there's no options to remove this. Was this a bug or something? I actually turned off all the setting but they won't work or do anything. Am i missing the setting or im just a dumb?

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KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

i could send you a screenshot but i dont know how either

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HeyDoomer Author
HeyDoomer - - 70 comments

Offhand I can't think of anything in Relighting that would cause that. A quick look at the megawad looks OK. What map?

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KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

Dark Encounter (just like i said) or the file named "drkenctr.wad"

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HeyDoomer Author
HeyDoomer - - 70 comments

See fix below for BD that checks for an existing light level, although I think that is just BD. Offhand without a screenshot or other example I don't see anything that looks unusual. You can try adjusting the sidedef light sliders that adjust how dark or bright textures are baked.

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KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

ill see what i can do

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Daveed93
Daveed93 - - 76 comments

hi, i noticed that i have a framerate drop when this lamp shows up, i think it has something to do with its reflection, because it doesn't happen when i don't look at the floor or the floor is not reflective. it there a way to improve this?

Imgur.com

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HeyDoomer Author
HeyDoomer - - 70 comments

I see in general that looking down at a floor reduces fps, something I'll admit I've never tried. I'll check it out, thanks!

Tested. This looks like a GZDoom engine fps drop that is unrelated to Relighting.

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Daveed93
Daveed93 - - 76 comments

ok, thanks!

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