Description

[Release April-2022] Red Alert 2: Intelligence Tech with new version 3.6 changes gameplay with new "GAME MODES, COUNTRY SPECIALS, DROP PODS Tactical civilian vessels and much more"... !!! All bugs fixed !!!

Preview
Red Alert 2: Intelligence Tech (v3.6)
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Haruchai_Prime
Haruchai_Prime - - 10 comments

Looks pretty interesting. I did notice a few bugs. First paradrop (all versions) do not work. Have tried America and France so far. Plus the new structures that you can usually capture once built is not under your control and will instead attack your units. And for some reason once I garrisoned a building my units started attacking my other troops. Haven't even really tested the spycraft yet. So no idea how that actually goes.

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Wiwi-maX Author
Wiwi-maX - - 59 comments

That is not possible, for that kind of mixed result you have probably mix up the files of this mod with some other.

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Haruchai_Prime
Haruchai_Prime - - 10 comments

It was a fresh install with CnCNet though. Its not compatible then?

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Wiwi-maX Author
Wiwi-maX - - 59 comments

It is unknown at the moment. Some other user have been trying to configure the mod to work with CnCNet but he/she abandon his/her work at some point...

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Guest
Guest - - 689,605 comments

Got it to work after a new fresh install and just this mod. Hehe. Pretty brutal. Those paradrops caught me off guard and got wiped. Anti air prism towers are ridiculously OP though. Thanks for the gud work!

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