This mod makes Mk2 Puls Rifle to shoot 900 rounds per minute
and have 95 rounds clip size, like in the movie.) Enjoy!)
Instructions below.
Instructions:1.Remove (BACKUP!!!!) PecanGame.upk and PecanGame.upk.uncompressed_size files from Steam\steamapps\common\Aliens Colonial Marines\PecanGame\CookedPCConsole2.Copy PecanGame.upk from archive to Steam\steamapps\common\Aliens Colonial Marines\PecanGame\CookedPCConsole3.Start game. without PecanGame.upk.uncompressed_size game will recognize uncompressed moded upk normally.
Made by Battou (Andrey Egorov) Russia.))
So basically, it's a hack?
Technicaly speaking - yes. But you cant cheat in MP. all players use Hosts parameters as far as I know. So if host using it - all have the same 900rpm rifle, if you have mod, but host do not - in mp you will have standart. I've don this mod for SP, because movie rifle has 900rpm and 95 rounds clip.
I wanna shoot automatic to use the hudson's pulse rifle.
please help can you still use textmod with this?
Yes, you can use TexMod as usual.
Thank you so much! I was waiting for Gearbox to do this change, but maybe I could wait for eternity without you. :D
hey can anyone help me? it keeps crashing right when it gets to the main menu, any ideas?
Hi, if you are not "The_Enigma", then you are second one with that problem. I cant recreate that crash on my machine, so I realy cant say what causing a problem. v2 changing only a few weapon params so I dont think it can couse a crash. If you return original upk and upk.uncompressed_size will game start? What language version are you playing? (who knows, may be it is somehow related)
agatsuma, I was using the original version of ACM with your mod when it crashed. When I updated, the mod worked fine. If you haven't updated yet, update! The mod will work fine if you do.