Add file Raising the Bar: Redux: Division 1.1 Update - OBSOLETE
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RaisingTheBarRedux_Release.7z
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Kralich/David
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Raising the Bar: Redux: Division 1.1 Update - HERE AGAIN

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Raising the Bar: Redux: Division 1.1 Update - OBSOLETE
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Kekoulis
Kekoulis

Here we go bois!

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BigMeatyBeefBoy
BigMeatyBeefBoy

I'm having a problem with the game not showing up in my Steam library.

Source SDK Singleplayer 2013 is set to upcoming, folder is in sourcemods, and I restarted Steam, but it still won't show up. I redownloaded the playtest version from a few weeks ago and it installs just fine.

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Guest
Guest

do you have all the half life 2s?

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Anareil
Anareil

I realise this is a rare occurrence and likely to never happen BUT i am making a note anyway just incase, in further development of this mod the player encounters a large number of NPC's they can approach/interact with. I found that, in the beginning area where you see that group of combine walking along a road, it is possible to 'jam' them up by either standing in their way, or getting an item over the invisible wall.

Now again, i know this is unintended operation , your not supposed to be able to enter this spot without cheats but the point i am making is if in further development the player is able to pass by/interact with a large group of scripted NPC's? It seems possible to break their pathfinding and what this does is cause a literal pile-up if the NPC's are scripted to keep spawning. The developer console is then eventually flooded with [BUFFER OVERFLOW!] warnings and the game comes to a crawl.

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CoolsKELETON96
CoolsKELETON96

the most of the weapons are glitched and the unice (sorry of my english) weapon that are working is the revolver

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Guest
Guest

It's not showing up in my library, I followed all the steps and I have all HL2 games installed.

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Greasyweezy
Greasyweezy

same

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0-POSSUM
0-POSSUM

Every time I try to launch it, it always quits out after the dev title card. It shows that it's loading then it just quits, what can I do to fix this? Thanks ahead of time.

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Kralich/David Author
Kralich/David

sdk base 2013 singleplayer to upcoming

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0-POSSUM
0-POSSUM

I already had it installed, it still doesn't work.

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Kralich/David Author
Kralich/David

you need to go into the properties and set the beta branch to upcoming

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Tony51
Tony51

I want to admit one moment: "Drag into your Sourcemods folder in your root steam directory ". I have 2 drives, so my steam is installed on /C and most of games and SDK2013 on /D, I have 2 sourcemods folders aswell , BUT in my steam library it shows only on when mod is on drive with steam.exe on /C drive... (might be helpful for someone)

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