Same as before: the complete version's little brother: everything
is the same, but - without the alternate soundtracks. However, there
is one major change: cause now, KMQuake2 sourceport is REQUIRED.
HOW TO USE THE MOD (KMQuake2 sourceport required!!!):
1) Extract the archive.
2) Rename the file Q2HM_2.0.pak to pak9.pak and place it into the 'baseq2' directory,
which is inside your Quake II folder. That's it. You're all set for the SFX part of
the mod. Play the game!
If so happens, that you already have a pak9.pak inside your 'baseq2' folder - then
use any other number between 9 and 99 - but it has to be higher than whatever you have
inside 'baseq2'. If you have a previous version of Q2HM there, - just overwrite it, or
delete prior to. You won't need that one anymore, it is thoroughly obsolete.
Enjoy the game!