This mod will fix the Issues bd64 is having with certain maps (i.e map 08 of the Eviternity megwad). Actually it is not much of a mod. It just removes the "stamina"-actor and the fits-animation.
Additionaly in this HD archive you will find another package with HD Monsters for bd64
About:
bd64gamev2_ProjectNightmare_Jun2019_NoStaminaLoop.pk3
This file is a mod of
Moddb.com
that just removes the "Stamina"-Actor which causes havoc (slowing down certain maps until they are completely unplayable). A typical example for that nasty behaviour would be map 8 of the Eviternity megawad.
This mod will be compatible with those without loosing any performance.
The Original Author of the BrutalDoom64 Mod is: Sargeant Mark IV <-- A big thanks for that great mod!
Project Nightmare has been uploaded by: Onox792 <-- A big thanks for keeping that great mod alive!
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If you have downloaded the HD-Version of this mod then there will be also this file:
bd64_PN_HiRes.zip
This is a bd64-compatible Version of
Moddb.com
I just removed weapons and certain bitmaps that seemed to be buggy. Its not optimized at all.
thx
For those who liked the Idea of modern Lasergun as AlphaUnmaker, but didn't find it exactly lore-friendly - I've simply combined sprites from "Extended" and "Nightmare" addons, so that it would really look like a corporate experiment on some hellish artifact. Hope it would be of some use to somebody. :-)
Cloud.mail.ru
certain shotgun guy animation is missing on the HD pack