Project Brutality 3.0 Monsters for Brutal DOOM v21 Gold, with both GZDoom and Zandronum for Multiplayer support. Excludes the zombies from Project Brutality 3.0. This mod was made by me and my brother.
Few creative liberties were taken with this mod:
-Afrit is now more like Scythe2 Afrit than PB 3.0 Afrit
-Nobles' explosive projectiles do 150 dmg
-Flesh wizard no longer goes invincible
-Big enemies scaled down for teleporter closets
-Certain enemies drop certain weapons upon death
-Demolisher shoots BFG9k projectile
This mod requires Brutal DOOM v21 Gold to play. Make sure brutalv21.pk3 is on top of this mod for load order.
Special credits to the Project Brutality Team for Project Brutality 3.0,
Github.com
Eriance, Blue Shadow, MagicWazard, Ghastly Dragon, Dreadopp and Keksdose for the Overlord from Realm667,
Realm667.com
and BLOODWOLF333, XV117, Pa1nk1ll3r & PB team, GameDude2 for the BD21 XVME 1.3.1 brutal doom 21 monsters addon, which served as an inspiration. Some assets were also used from this mod.
Moddb.com
me ha gustado este complemento,esta muy bien por el momento no he tenido errores si es que tengo alguno editare este comentario.
errores
dark imp desaparece al morir
bug al matar stone imp con berserker,desaparece y el juego se pone en 3persona
desaparece imp al lanzarlo cuando lo agarras.
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This needs a fix Because the dark imp Just disappears whenever it loses a limb.