Having trouble downloading updates through the launcher? Downloading through mechlivinglegends.net going too slow? Grab these incremental archives instead! Extract this version over your 0.14.10 install.
Usage Instructions:
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md5 checksum: f2fdaa1af0175f86a48d72510bba9e1e
Changelog:
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------------- VERSION 0.15.0 ------------
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------ GAMEPLAY -------- New Arrow IV ammo variant (Cluster) : Loaded into all single launcher variants, shoots twice as many missiles for half damage and smaller overall explosion radius; retains full missile HP to help break through LAMS cover; larger overall missile spread area and does not destroy narcs.
- Moved Light vtols to new flight model designed to allow better directional movement at the cost of some pitch/roll freedom. Max downward pitch fixed to -45 degrees to prevent "ballooning" over ground targets that could not fire back.
This new model is the basis for upcoming heavy vtols (old model was overly messy to build heavy vtols off of).
NOTE: This model uses new actionmap commands so make sure to set them.
- Reworked AC/20 to fire a burst of three shells for roughly the same DPS as the old model but with far more consistent supression on target. Increased shell flight speed to aid landing more shots.
- Decreased AC/10 damage per shot from 42 to 40. Increased ammo per ton from 160 to 170.
- Decreased ammo on AC5 from 128 to 90.
- Decreased locktime on LRM20 from 2.5 to 2.25 to normalize with LRM15.
- Decreased AECM radar malus effect from -700m to -600m; reduced lockon time modifier from 1.75x to 1.5x.
- Halved reload time for all dual S/SRM launchers to give them some advantage compared to stacked single launchers.- Blacklanner
- Further decreased max turn rate and turn accleration to be closer to the Ryoken in performance, rather than still being clearly superior.- Commando
- Moved a bit of armor to the arms.- Hawkmoth
- Fix for cockpit window facing wrong direction.
- Fix for floating landing gear wheel not retracting correctly.
- Fix for some holes (flipped geo) in the cockpit.
- Huit
- Moving single Arrow IV variants out of Artillery classification to allow for more forward spawns.
- Classifying Huit F "The Senate" as an Artillery platform in the buildrules (is already classified in factory spawn), unlocking base chassis price adjustments to allow for better price tweaking. Price increased by 10k Cbills.- Rommel
- Increased turret rotation speed of Howizter Rommel to 55 from 40.- Mars
- Moved Prime and B to XL engines of equiviliant weight, resulting in 53kph speeds. XL engine is 25k cbills more expensive.- Mithras
- Fixed gearbox on Mithras E, resulting in correctly slower engine without sacrificing its ability to reach said top speed due to transmission issues.Ares/Morrigu
- Switched CLRM to "Mars" variant CLRMS (shallow arc/ better tracking) for the Ares and Morrigu Primes.- Variant tweaks or changes
- Lanner G - Bloodasp B - Cauldronborn B/E - Donar F/G - Epona D - Huit D - Archangel Prime/B/C - Atlas D - Chevalier B - Chimera E - Harasser C - Osiris G - Schrek C/G - Uziel D - Sunder Prime/B - Fafnir G - Commando B/F - Cougar D - Mars F
- Partisan E - Hellhound P - Kodiak G - Atlas F - Demolisher D-------- MAPS ---------
- TC_Palisades: Extended the center brigde capzone to the bottom of the river.
- TC_Canyons: Added two capzones to official version.
------ BUG FIXES ------- Fix for missing light kinetic modifier against Shoden hull.
- Fixed Donar engine particle effects firing the wrong direction (shooting up into the body and cockpit)