Description

!!!!IMPORTANT!!!! for using this wad you have to open "Light Shadowmaps" function in GZDoom engine, its (if not changed in recent updates) off by default you can find "Light Shadowmaps" at Options > Display Options > Dynamic Light Options Also the first button that gets you to outside isn't working due to Light Shadowmaps'es nature don't worry you can get to outside from the back door.

Preview
OpenGL E1M1 with 3d ceiling lights
Comments
Hawk_v_Dieg0
Hawk_v_Dieg0

nice i like it can you make all doom 1 like this??

Reply Good karma Bad karma+2 votes
xanrer Author
xanrer

Sadly no, as i said in the main summary i dont have the patience and the talent.

Reply Good karma+2 votes
Guest
Guest

damn, if only i had a much more updated version of opengl i could see these shadows.

Reply Good karma Bad karma+2 votes
xanrer Author
xanrer

Good one, it kind of make me think "are they for real or are they being sarcastic" for a second there. kek

Reply Good karma+2 votes
Satobi46
Satobi46

Very nice mod Wish i could make one of those LOL

Reply Good karma Bad karma+3 votes
xanrer Author
xanrer

You can, belive me. This is my first completed project too.

Reply Good karma+2 votes
Kippykip
Kippykip

This is actually really cool!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tags

OpenGL E1M1 with 3d ceiling lights has not been tagged yet.