Second release of my mod Hybrid Ascension, the mod file is by the name "Redeemer" which was the older name, so dont confuse
New particle systems, New units, New effects, Harder Nod AI.
Below are the changes in this release:
Redeemer(NODs Ascension 1.1)
- Cnc4 Infantry Rescaled except CyborgCommando(Adjustment)
- CyborgCommando Weapon has been nerfed (Balance)
- Added missing experience level to new units (Adjustment)
- New Particle Fx and weapon fx (credits GorgeTiberium)
- Saboteur no longer has repair drone (Balance)
- Added Leviathan as Nod’s mothership (Improvement)
- Added portraits for new units (Improvement)
- Rescaled mammoth ultra (Adjustment)
- High Confessor now fires properly and his weapons have been changed (credits GorgeTiberium)
- EnlightenedS cnc4 shoot animation now matches fire rate (Adjustment)
- Redeemer facitlity missing textures are now resolved (Adjustment)
- NOD Weapons that were too powerful have been adjusted (Balance)
- Added new skins for zonetroopers (improvement)
- GDI power plant energy prod and health buffed to match Nod (Balance)
- Radars moved to operations and command post (Balance)
- GDI harvester spawn are now 2. (Balance)
- GDI Refinery capacity increased to match Nod (Balance)
- Flagcarriers will be triggered at veterancy levels. (Balance)
- CNC4 Venom missing texture issue resolved. (Improvement)
- Shadow strike team is now level elite instead of heroic. (balance)
- Shadow team satchel charges have been nerfed. (Balance)
- GDI Predator power is even more powerful than before for encountering scorpion.(balance)
- Cyborg commando rof not matching firing animation is fixed. (Improvement)
- Hyberbuggy, high confessor, hyper bike, vertigo cnc4 were overpowered, weapons have been nerfed.(Balance)
- Hybrid squads for Nod (Militants, Rocketmen)
- Banshee added, incomplete right now (credit to the creator, cant remember his name)
- Added new skin for Blackhand and Rocket militant (Improvement)
- Added additional fighters to militant squad who are better trained, You have to insert militant to secret shrine for it (Improvement)
- Modified BH and Awakened too for a Hybrid squads. (Improvement)
- New tier 1 tank, the Rhino mkII (Improvement)
- The Nod Defensive Crawler was added as a mobile warfactory but right now is removed due to scaling issues, its model couldnt be scaled down and was too big for the current setup.
Known Issues:
Some new units have missing stances, some units are yet not in finished state, new explosion effects cause lag and may crash if too many units get destroyed at once e.g. nuke or ion cannon etc.
Credits GorgeTiberium for the effects, fx, new skins and Leviathan
still nothing change in scrin..
Scrin will be last to modify :)
Umm NOD is completely OP and the other factions are powerless against them. Are you doing the other two? If so then this willbe cool.
Yes offcourse GDI is next. By the way GDI right now is a tough AI bcs of new mammoths