My collegues and I have played many games with your mod. Thank you very much!
However, we have found a few balance issues. For example, Henschel Combat Air Patrol is far too effective VS Axis Tanks. For example, a fully repaired King Tiger may be (almost) destroyed with a single use of the ability. A single satchel charge destroys most brits emplacements. The canister shot seems more effective than it should be on riflemen. The Tread Breaker ability of the AT Halftrack may not be used on Axis tanks.
I wonder if the mod could fix those things. I would accept to contribute, I'm a software developer. However, I do not have any modding experience.
thanks
cool!
is this working with other mods?
No, it will have to modified to integrate with other mods.
Please explain how to modify on other MODs?
For example, such as Eastern Front (Steam version).
Also, does it work for both versions of COH (both original & Steam)?
It should work for any version of CoH at 2.601 or higher.
are this for version v1.0?
I doubt it.
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My collegues and I have played many games with your mod. Thank you very much!
However, we have found a few balance issues. For example, Henschel Combat Air Patrol is far too effective VS Axis Tanks. For example, a fully repaired King Tiger may be (almost) destroyed with a single use of the ability. A single satchel charge destroys most brits emplacements. The canister shot seems more effective than it should be on riflemen. The Tread Breaker ability of the AT Halftrack may not be used on Axis tanks.
I wonder if the mod could fix those things. I would accept to contribute, I'm a software developer. However, I do not have any modding experience.
Thank you again!