Description

Pretty self-explanatory. Full release of the Mixed Factions Mod.

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Mixed Factions Mod V1.0
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AdeRG
AdeRG - - 7 comments

thanks

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Keeviz
Keeviz - - 1 comments

cool!

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denis2904
denis2904 - - 96 comments

is this working with other mods?

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RepulsiveBushman Author
RepulsiveBushman - - 72 comments

No, it will have to modified to integrate with other mods.

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Guest
Guest - - 690,597 comments

Please explain how to modify on other MODs?
For example, such as Eastern Front (Steam version).

Also, does it work for both versions of COH (both original & Steam)?

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RepulsiveBushman Author
RepulsiveBushman - - 72 comments

It should work for any version of CoH at 2.601 or higher.

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Guest
Guest - - 690,597 comments

are this for version v1.0?

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RepulsiveBushman Author
RepulsiveBushman - - 72 comments

I doubt it.

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Guest
Guest - - 690,597 comments

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Guest
Guest - - 690,597 comments

My collegues and I have played many games with your mod. Thank you very much!

However, we have found a few balance issues. For example, Henschel Combat Air Patrol is far too effective VS Axis Tanks. For example, a fully repaired King Tiger may be (almost) destroyed with a single use of the ability. A single satchel charge destroys most brits emplacements. The canister shot seems more effective than it should be on riflemen. The Tread Breaker ability of the AT Halftrack may not be used on Axis tanks.

I wonder if the mod could fix those things. I would accept to contribute, I'm a software developer. However, I do not have any modding experience.

Thank you again!

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