Description

This submod created by LuxInTenebris enables the Republic of Lucca as a playable faction in Medieval II Total War: The Italian Wars 5.0.

Preview
[SUBMOD] Lucca
Comments
Erikenro
Erikenro

Hi, I have a problem, after installing the Lucca submod, everytime I try to start a new campaign, it does nothing just puts me in a situation after selecting single player again. Please help, I was really looking forward to this mod.

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Neadal Author
Neadal

On which version did you install the mod?

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Guest
Guest

5.0 And right now I even tried to uninstall the mod and the Medieval Total War 2 itself and install it all again and the problem is the same. I think it has something to do with an undeletable autosave, that is there allways when I played the sole 5.0 for Holy Roman empire.

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Neadal Author
Neadal

The autosave shouldn't be the problem, but did you delete the map.rwm file? Can be found under: ...mods\Italian_Wars\data\world\maps\base

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Pescarios
Pescarios

very good job but you should do something about the AI spamming armies, it creates a feeling of unfair gameplay. Also as i played with Lucca i captured Pissa in round 3 i think and then in a later turn a script appeared which said i should capture pissa. I had already done it but nothing triggered. Is that normal?

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Neadal Author
Neadal

Well, the Ai is actually the normal campaign AI used in the vanilla version of the mod. I hope you are aware that this faction is definitely a challenging one!
That is probably because the author hasn't considered to change the event in this regard and simply kept the settings for Florence. That might cause some trouble with the occurring events :)

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Pescarios
Pescarios

Ok thanks, i found out later that lucca was actually based on florence. Keep up the good work

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Neadal Author
Neadal

Cheers :)
Sadly the author is tied up to some real life issues and so won't be able to make any adjustments on this..

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