New in Version 1.21:
- A whole bunch of balance changes and fixes made in Deathmatch and other different gamemodes.
- The Heat-Seeker now spawns again! I done goofed in the last update and disabled it everywhere, when I meant to disable it in just Duel.
- More gibbing sounds, death explosions and gibbing nukes!
- Adjusted damage of the modifier weapons.
- Adjusted chance of death explosions and gibbing nukes.
DISCLAIMER: This multiplayer PK3 mod is ONLY COMPATIBLE on the Zandronum 3.1 (or newer) sourceport! Any other Doom sourceport is UNSUPPORTED!
This mod adds and replaces sprites, sounds, weapons, items and playerclasses for Doom II.
Please DO NOT use this mod with any other mod with weapon or item modifications, like Skulltag!
Before running this mod with custom maps, make sure the mod is loaded **AFTER THE MAPS** to ensure full compatibility!
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Insanity Deathmatch version 1.21
This version mainly features a whole bunch of balance changes and fixes made in Deathmatch and other different gamemodes. Additionally, the Heat Seeker spawns again in every mode except duel. It was meant to be removed from Duel, but accidentally got removed from all gamemodes. As usual, this update also brings more gibbing sounds (52 to be exact), death explosions and gibbing nukes. Full changes are listed in IDMChangelog.txt.
I hope you enjoy this update, and I wish you a lot of happy frags and gibs in Insanity Deathmatch!