Description

From the Mind of Joshua Hales (Professor Smith) & the Devotion and Patience of his Playtesting Team, HTroop is Born! The mod includes 90% Rescripted Objects, Effects, and more; including Prototypal Object Combinations. We hope you will enjoy the mod!

Preview
HTroop v1.2 Beta Full Install
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Guest
Guest - - 690,369 comments

good

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Guest
Guest - - 690,369 comments

Amazing great work!! Thank you, I will download it. :)

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Guest
Guest - - 690,369 comments

Yeah its public now!!! :-)

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Guest
Guest - - 690,369 comments

Any possibility of getting actual links to download the requires mods rather than making us search for them ourselves? And I've noticed that several mods have newer versions when seraching, is it okay to use newer versions?

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professor_smith
professor_smith - - 25 comments

Please refer to my recent posts.

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grovetender
grovetender - - 15 comments

I downloaded newer versions of the required mods listed and they do not work with Htroop.

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professor_smith
professor_smith - - 25 comments

Please refer to my recent posts.

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professor_smith
professor_smith - - 25 comments

Howdy Folks, I just wanted to let everyone know, that I am going to be working for the next couple of weeks to a month, to get my mod back in order, and do some finishing touches, and then release the entire mod, as a singleplayer mod for now, until I can figure out these networking issues. I will continue to be working on the mod here and there, but I feel like the small amount of data that I released for the mod about a year ago, was just not enough. I wanted everyone to see what I have been doing so far. Perhaps then, someone will understand, all that I have gone through, and decide to help me figure out how to make the mod successfully work over a network for all maps.

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professor_smith
professor_smith - - 25 comments

For those of you requiring the correct versions of the other mods, and where to download them, please join our Discord Channel, and go to the HTroop Info section:

Discord.gg

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professor_smith
professor_smith - - 25 comments

I just wanted everyone to know that though I am still having issues with running HTroop over a network (due to the "to many statemasks" error; correct spelling by the way, according to the debugger), I will be uploading a new, full, singleplayer version of HTroop for now. Meanwhile, I will continue trying to fix HTroop's ability to be played over a network, on all maps. If anyone of you has any experience in fixing or at least discovering the problem object (most likely a vehicle) that is causing the statemasks error, please speak up and help us out in correcting the problem. Thank you all for your patience.

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