New beta with fixed issues and improvements for the combat system. Now playable on Zandronum! Check the changelog:
Done and fixed:
-Tony can push and punch all demons
-Tony can execute heavy thug marines
-New weapon : silent uzi
-Improved the system of the flamethrower
-Fixed the no sounds death about blunt and blades
-New weapon : Tazer
-Blunt weapons can push some demons
-Fixed the issues of "multiple things in the start"
-Players have their states about extreme death (GIB) and burning
-Heavy thug marines can lost their hp (but slowly) when hurt by a bullet
Important conclusions:
-People can use it for make their custom Hotline U.A.C maps
-It's still in beta but at least it's very stable!
-You can play on Zandronum now, I've fixed the issue for un-knockable thug marines (have fun on servers if it has been created)
To do (after exams because I'm tired of engineering stuffs! :( But at least in next year, I'll be done ) :
-Fix more issues what I'll find because I test almost always but I still count on you if you see any issues!
-Heavy Thug Marines dying with their own "bleeding" timer!
-Match the same ammo for weapons than Hotline Miami 1 & 2
-Editing sprites (those may the most important before the official version 1 of the gameplay mod)
-Working on the official campain : Number of the Beast
To do maybe:
-Add more gun based on the original games
-FREE DLCs
-Thick skin Marine?
-Mugface for everyone (even Jacket)
the DB shotgun needs some fixing