Changelog: Maincore: -Jacket got his ingame mask -Main core into .pk3 for adapt it for non Hotline U.A.C maps (such as Dark7) -Ammo items spawns randomly weapons -Monsters got their burned sprites (credits goes to Sgt.MarkIV) -Fixed gore decorate about blade deaths -Backpack become an random powerup First Snuff updates: -Fixed some issues -More health items in some maps (for lower the difficulty) WARNING!! You will need the last build of GZDOOM!!
Pretty sweet man. Looking forward to future updates.
This would have been better if it had allowed me to pick up weapons. For some reason, there's some sort of bug that prevents me from picking up weapons to use. I'm using gzdoom if that's important...