It took me a whole month just for a bug fix update OK I got a little lazy so what?!
I did a lot of stuff small stuff mostly but it piled up but finally its all done due to a large chuck of the update making small stuff you may or may not even notice i'll just list in the important stuff and not bore you with the details. (If you have downloaded in the last couple of hours mission 8 is bugged I just found out and fixed it now so its no longer a issue. If your having problems with mission 8 re-download and re-install.)
Updated Campaign - And by updated I mean added the cringy OC Spartan and ODST leaders from the skirmish mode to Story mode. Though I did add the other custom units both UNSC and COV in, made it a bit harder and sure it was 95% bug free and it is so have fun you got your campaign now. (Mission 6 is very hard you've been warned) (Mission 5 has been fixed but the mod needs to be re-downloaded and the old file replaced to patch the results.)
Updated Multiplayer Maps - I did not touch all of them but I did add some small things into the skirmish maps you might not even notice the changes I could tell you but that would ruin the fun. ^^
Updated AI - Thankfully Legendary enemy/friendly AI now are a lot less dumb now that does not mean that they are 100% fixed its hard to get them working right but right now their at a great place I'm greatly pleased with. And I was able to work on the Heroic AI code a bit so those who like that difficulty now can play it. (Sorry peps that play no Normal and Easy. No really if you do play on those difficulties let me know I'll tweak them too! Just for you ^^)
Tweaked Difficulty- I made quick adjustments to the AI difficulty code now Heroic AI is a lot less smarmy also. (For those that already Installed the mod. I'll post a Difficulty patch with instructions on how to install so you don't have to re-install the mod. Those who have not installed this mod automatically will have the patch inside. (Again sorry about the inconvenience)
Updated Icons - All of the custom unit and tech icons have been updated and fit in the game much much better. (Though some are way better then others.)
Updated Unit Appearances - Marine Demolitions now sure the same textures as medics to better differentiate between them and regular Marines. Spec Ops Elites and Elite Zealots now share the Elite Honor Guard's unit texture to better differentiate them between regular elites. Brute Majors, Stalkers and War Chieftains all have custom made head gear to differentiate them from each other. (A big thanks to TheRealSlimLady for letting me use the custom made Brute Armor and Elite Honor guard models.)
Updated Siege Bases - They got the much needed visual update and now have 3 building pads 2 towers and 8 turret slots. (Perfect for denying the enemy a base site or for mass turrets.)
And those are all the major things I can think of like I said most of the work was small bug fixes animation tweaks boring boring stuff. (Friendly Reminder always check the article/summary tab when I update i'll always tweaking or reworking units one way or another and may not work the way they used too.)
Alright Leader update is next don't be surprised if i'm gone again for a bit but don't think for one second that i don't notice you guys love yall. ^^
Awesome, love it all already, small things help out a bunch.
Just curious what the hell did you do to the heroic ai difficulty lol. i get attacked by a gang of wraiths and banshees and infantry units just within 5 min theres no way the ai can produce that many units so fast to the point where my ai teammates get decimated and i'm left all by myself. it feels like i'm playing on legendary ai if you could please do something about that because it's ruining the setup process if you just get rushed and it takes time to setup even if you go as fast as possible i can't produce 15 wraiths like the enemy can because i would be spending a ton of resources in sacrifice of my setup. it's the same with the unsc enemy ai you get hella rushed within minutes i know something is diffrent with this update because the last version heroic ai was balanced and i actually could setup now i can't do that
I wanted to re-work the difficulty for this game well (mostly the legendary AI) because in the OG game the Legendary AI just gets too many buffs (33% more damage to players and 10% less damage taken) so to make up for that AI get more supply's and produce units faster so basically AI can swarm you with units if your not careful. Heroic was suppose to be harder then normal but not how your describing. I'll look at the code and adjust the values. (Sorry about that I like my difficulty to be almost to rage level so balancing out difficulty so its fun for everyone is going to be a little tough for me. (Going to release a difficulty patch today hopefully it equalizes the difficulty a bit.)
Hey
I have a technical problem.
I tried to install the mod (I have the Windows/Microsoft Store Version), but your mod does not load up. The normal game starts.
Do you know what the problem could be? Is there a special Windows version of your mod?
Thanks
Installing for Windows is a tad different but still simple.
1. First open up File Explorer and copy and paste this into the search bar
%localappdata%\Packages\Microsoft.BulldogThreshold_8wekyb3d8bbwe\LocalState
2. Then take the ModManifest.txt and place it into the directory.
3. Then Place the Halo Wars Nutritious Edition Version 1.1.4 mod folder into the directory.
4. Open Halo Wars Nutritious Edition folder and copy it's directory and paste it into the ModManifest.txt file.
4. Then launch Halo Wars (Make sure all of those files mentioned is in the directory I pasted above and this is installion method is for Window's Store only.)
If my explanation was confusing use this link it can explain how to install for Windows as well.
Halo-wars-modding.weebly.com
I tried that ... but the game seems not to find the mod itself.
May there be a localisation problem (because I play this game in german - not in english.)
That could be it luckily enough I have a window's copy and tested it out for myself.
I tried the updated April 19th version. Still not working.
Very strange have you been able to download this mod correctly in previous versions?
Do not know how this is happening. Have you checked the Windows Version?
I have that's how I as able to give the explanation I tried that method of installing on my copy of windows Halo Wars DE and it worked.
plz plz plz make infantry a bit slower just a bit i see no need to use transport for infantry or pelicans bcuz i like to immerse myself in the match by conquering every base and control the air if my guys are usain bolt across the map it would be pointless bro i would give money if u could hear a concept but plz slow the infantry down a bit i love this mod i love this game u r amazing for this bcuz God knows i would be a fool looking at code
I'd prefer to keep infantry speed the same. I don't like how in regular HW it takes years for Infantry to get to it's distnation or can't chase after other units. I also want Infantry to somewhat be able to keep up with vehicles. Transport is more so for getting units across tough terrain or quick deployment for quick attacks on enemy bases.
Modding this game is not too difficult heck if I can do it anyone can do it. This website helped me get started.
Halo-wars-modding.weebly.com
The Halo Wars discord is also very helpful for getting into modding as well.